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Rampardos animated sprite
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Pokemon Champions profile

Rampardos

Rank #176BST 495
SeasonSeason 4
Format

Base Stats

Stat spread

BST 495
HP
97
Atk
165
Def
60
SpA
65
SpD
50
Spe
58

Type defenses

Type defenses

Rampardos takes damage from each attacking type below.

Weak to
Water2xGrass2xFighting2xGround2xSteel2x
Resists
Normal1/2xFire1/2xPoison1/2xFlying1/2x
Immune to
None
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1/2x1/2x2x1x2x1x2x1/2x2x1/2x1x1x1x1x1x1x2x1x
Normal1/2x
Fire1/2x
Water2x
Electric1x
Grass2x
Ice1x
Fighting2x
Poison1/2x
Ground2x
Flying1/2x
Psychic1x
Bug1x
Rock1x
Ghost1x
Dragon1x
Dark1x
Steel2x
Fairy1x

Forms / Mega

Available forms

Battle Data

Common choices

Moves

Move usage
10
  1. 1RockRock Slide90.3%
  2. 2NormalProtect65.2%
  3. 3SteelIron Head37.0%
  4. 4RockHead Smash29.0%

Held Items

Item usage
10
  1. 1Life Orb55.6%
  2. 2Focus Sash15.5%
  3. 3Choice Scarf8.9%
  4. 4Hard Stone4.8%

Nature

Set usage
10
  1. 1BraveAttackSpeed59.6%
  2. 2AdamantAttackSp. Atk24.0%
  3. 3JollySpeedSp. Atk9.3%

Abilities

Set usage
2
  1. 1Sheer Force87.3%
  2. 2Mold Breaker12.7%

Stat Points

Set usage
8
  1. 1HP32Atk32Def2SpA0SpD0Spe020.4%
  2. 2HP32Atk32Def0SpA0SpD2Spe020.1%
  3. 3HP2Atk32Def0SpA0SpD0Spe3210.8%

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Ancient Power601008The user attacks with a prehistoric power. This may also raise all the user’s stats at once.
Assurance6010010This move's power is doubled if the target has already taken some damage in the same turn.
Attract-10015If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
Avalanche6010012The power of this attack move is doubled if the user has been hurt by the target in the same turn.
Blizzard110708A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Body Press8010012The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Breaking Swipe6010015The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
Brick Break7510016The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Bulldoze6010020The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Crunch8010016The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
Curse--12A move that works differently for the Ghost type than for all other types.
Dig8010010The user burrows into the ground on the first turn, then attacks on the next turn.
Double-Edge12010015A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Dragon Cheer0015The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
Dragon Claw8010016The user slashes the target with huge sharp claws.
Dragon Pulse8510012The target is attacked with a shock wave generated by the user’s gaping mouth.
Dragon Tail609012The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Earth Power9010012The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
Earthquake10010012The user sets off an earthquake that strikes every Pokémon around it.
Endeavor-1005The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Fire Blast110858The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Fire Punch7510016The target is punched with a fiery fist. This may also leave the target with a burn.
Flamethrower9010016The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Fling-10010The user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus Blast120708The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
Focus Energy--20The user takes a deep breath and focuses so that critical hits land more easily.
Focus Punch15010020The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Hammer Arm1009012The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.
Head Smash150805The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly.
Heavy Slam-10012The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Ice Beam9010012The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Iron Head8010016The user slams the target with its steel-hard head. This may also make the target flinch.
Iron Tail1007516The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Meteor Beam1209010The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.
Mud-Slap2010012The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Outrage12010012The user rampages and attacks for two to three turns. The user then becomes confused.
Payback5010010The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain Dance--8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Roar--20The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Rock Blast259012The user hurls hard rocks at the target. Two to five rocks are launched in a row.
Rock Slide759012Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tomb609516Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Sandstorm--12A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
Scary Face-10012The user frightens the target with a scary face to harshly lower its Speed stat.
Screech-8520An earsplitting screech harshly lowers the target’s Defense stat.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Smack Down5010015The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stealth Rock--20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Stomping Tantrum7510010Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Stone Edge100808The user stabs the target from below with sharpened stones. Critical hits land more easily.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Supercell Slam1009515The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.
Superpower1201008The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
Surf9010016The user attacks everything around it by swamping its surroundings with a giant wave.
Swords Dance--20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
Thief6010020The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
Thrash12010012The user rampages and attacks for two to three turns. The user then becomes confused.
Thunder1107012A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder Punch7510016The target is punched with an electrified fist. This may also leave the target with paralysis.
Thunderbolt9010016A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Trailblaze5010020The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Uproar9010012The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Whirlwind--20The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Zen Headbutt809016The user focuses its willpower to its head and attacks the target. This may also make the target flinch.