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Mega Kangaskhan animated sprite
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Pokemon Champions profile

Mega Kangaskhan

Rank #39BST 590
SeasonSeason 4
Format
Battle data is recorded for KangaskhanMega Kangaskhan has no separate usage table in the Champions source; the statistics below belong to its pre-transformation form.

Base Stats

Stat spread

BST 590
HP
105
Atk
125
Def
100
SpA
60
SpD
100
Spe
100

Type defenses

Type defenses

Mega Kangaskhan takes damage from each attacking type below.

Weak to
Fighting2x
Resists
None
Immune to
Ghost0x
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1x1x1x1x1x1x2x1x1x1x1x1x1x0x1x1x1x1x
Normal1x
Fire1x
Water1x
Electric1x
Grass1x
Ice1x
Fighting2x
Poison1x
Ground1x
Flying1x
Psychic1x
Bug1x
Rock1x
Ghost0x
Dragon1x
Dark1x
Steel1x
Fairy1x

Forms / Mega

Available forms

Base vs Mega

Mega KangaskhanType unchangedAbility: Early Bird / Scrappy / Inner Focus -> Parental BondHP +0 / Atk +30 / Def +20 / SpA +20 / SpD +20 / Spe +10

Battle Data

Common choices

Moves

Move usage
10
  1. 1NormalFake Out98.2%
  2. 2NormalLast Resort-
  3. 3NormalDouble-Edge-
  4. 4IceIce Punch-

Held Items

Item usage
10
  1. 1Kangaskhanite46.1%
  2. 2Silk Scarf-
  3. 3Life Orb-
  4. 4Chople Berry-

Nature

Set usage
10
  1. 1AdamantAttackSp. Atk47.2%
  2. 2BraveAttackSpeed-
  3. 3JollySpeedSp. Atk-

Abilities

Set usage
3
  1. 1Scrappy95.9%
  2. 2Inner Focus-
  3. 3Early Bird-

Stat Points

Set usage
8
  1. 1HP32Atk32Def2SpA0SpD0Spe029.1%
  2. 2HP32Atk32Def1SpA0SpD1Spe0-
  3. 3HP32Atk32Def0SpA0SpD2Spe0-

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Assurance6010010This move's power is doubled if the target has already taken some damage in the same turn.
Attract-10015If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
Avalanche6010012The power of this attack move is doubled if the user has been hurt by the target in the same turn.
Beat Up-10010The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
Bite6010020The target is bitten with viciously sharp fangs. This may also make the target flinch.
Blizzard110708A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Brick Break7510016The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Bulldoze6010020The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Circle Throw609010The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Counter-10020A retaliatory attack that counters any physical move, inflicting double the damage taken.
Crunch8010016The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
Dig8010010The user burrows into the ground on the first turn, then attacks on the next turn.
Disable-10020For four turns, this move prevents the target from using the move it last used.
Double Hit359012The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
Double-Edge12010015A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Drain Punch7510012An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
Dynamic Punch100505The user attacks by punching the target with full concentrated power. This also confuses the target.
Earthquake10010012The user sets off an earthquake that strikes every Pokémon around it.
Endeavor-1005The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Fake Out4010012This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.
Fire Blast110858The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Fire Punch7510016The target is punched with a fiery fist. This may also leave the target with a burn.
Flamethrower9010016The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Fling-10010The user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus Blast120708The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
Focus Energy--20The user takes a deep breath and focuses so that critical hits land more easily.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Hammer Arm1009012The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.
Helping Hand--20The user assists an ally by boosting the power of that ally’s attack.
Hydro Pump110808The target is blasted by a huge volume of water launched under great pressure.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Ice Beam9010012The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Ice Punch7510016The target is punched with an icy fist. This may also leave the target frozen.
Icy Wind559516The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.
Iron Tail1007516The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Last Resort1401005This move can be used only after the user has used all the other moves it knows in the battle.
Low Kick-10020A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
Mega Kick120758The target is attacked by a kick launched with muscle-packed power.
Outrage12010012The user rampages and attacks for two to three turns. The user then becomes confused.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain Dance--8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Reversal-10015An all-out attack that becomes more powerful the less HP the user has.
Rock Slide759012Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tomb609516Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Safeguard--20The user creates a protective field that prevents status conditions for five turns.
Sandstorm--12A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
Shadow Ball8010016The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Shadow Claw7010016The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Solar Beam12010012In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sucker Punch701008This move enables the user to attack first. This move fails if the target is not readying an attack.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Surf9010016The user attacks everything around it by swamping its surroundings with a giant wave.
Terrain Pulse5010010The user utilizes the energy of the terrain to attack. This move’s type and power change depending on the terrain at the time the move is used.
Thief6010020The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
Thunder1107012A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder Punch7510016The target is punched with an electrified fist. This may also leave the target with paralysis.
Thunderbolt9010016A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Uproar9010012The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Whirlpool358516The user traps the target in a violent swirling whirlpool for four to five turns.