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Castform Rainy Form animated sprite
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Pokemon Champions profile

Castform Rainy Form

Rank #216BST 420
SeasonSeason 4
Format
Battle data is recorded for CastformCastform Rainy Form has no separate usage table in the Champions source; the statistics below belong to its pre-transformation form.

Base Stats

Stat spread

BST 420
HP
70
Atk
70
Def
70
SpA
70
SpD
70
Spe
70

Type defenses

Type defenses

Castform Rainy Form takes damage from each attacking type below.

Weak to
Electric2xGrass2x
Resists
Fire1/2xWater1/2xIce1/2xSteel1/2x
Immune to
None
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1x1/2x1/2x2x2x1/2x1x1x1x1x1x1x1x1x1x1x1/2x1x
Normal1x
Fire1/2x
Water1/2x
Electric2x
Grass2x
Ice1/2x
Fighting1x
Poison1x
Ground1x
Flying1x
Psychic1x
Bug1x
Rock1x
Ghost1x
Dragon1x
Dark1x
Steel1/2x
Fairy1x

Forms / Mega

Available forms

Battle Data

Common choices

Moves

Move usage
10
  1. 1NormalWeather Ball95.4%
  2. 2ElectricThunder-
  3. 3NormalProtect-
  4. 4GrassSolar Beam-

Held Items

Item usage
10
  1. 1Life Orb24.0%
  2. 2Expert Belt-
  3. 3Choice Scarf-
  4. 4Focus Sash-

Nature

Set usage
10
  1. 1ModestSp. AtkAttack54.8%
  2. 2TimidSpeedAttack-
  3. 3QuietSp. AtkSpeed-

Abilities

Set usage
1
  1. 1Forecast100.0%

Stat Points

Set usage
8
  1. 1HP2Atk0Def0SpA32SpD0Spe3244.2%
  2. 2HP32Atk0Def2SpA32SpD0Spe0-
  3. 3HP0Atk0Def0SpA32SpD2Spe32-

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Amnesia--20The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.
Attract-10015If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
Avalanche6010012The power of this attack move is doubled if the user has been hurt by the target in the same turn.
Blizzard110708A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Chilling Water5010020The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
Cosmic Power--20The user absorbs a mystical power from space to boost its Defense and Sp. Def stats.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Energy Ball9010012The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Fire Blast110858The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Flamethrower9010016The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Future Sight12010012Two turns after this move is used, a hunk of psychic energy attacks the target.
Guard Swap--10The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
Hex6510012This relentless attack does massive damage to a target affected by status conditions.
Hurricane1107012The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
Hydro Pump110808The target is blasted by a huge volume of water launched under great pressure.
Ice Beam9010012The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Icy Wind559516The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain Dance--8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Sandstorm--12A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
Scald8010016The user shoots boiling hot water at its target. This may also leave the target with a burn.
Shadow Ball8010016The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Snowscape0-10The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
Solar Beam12010012In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Thief6010020The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
Thunder1107012A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder Wave-9020The user launches a weak jolt of electricity that paralyzes the target.
Thunderbolt9010016A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Weather Ball5010012This attack move varies in power and type depending on the weather.