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Pokemon Champions profile

Mega Venusaur

Rank #15BST 625
SeasonSeason 4
Format
Battle data is recorded for VenusaurMega Venusaur has no separate usage table in the Champions source; the statistics below belong to its pre-transformation form.

Base Stats

Stat spread

BST 625
HP
80
Atk
100
Def
123
SpA
122
SpD
120
Spe
80

Type defenses

Type defenses

Mega Venusaur takes damage from each attacking type below.

Weak to
Fire2xIce2xFlying2xPsychic2x
Resists
Water1/2xElectric1/2xFighting1/2xFairy1/2xGrass1/4x
Immune to
None
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1x2x1/2x1/2x1/4x2x1/2x1x1x2x2x1x1x1x1x1x1x1/2x
Normal1x
Fire2x
Water1/2x
Electric1/2x
Grass1/4x
Ice2x
Fighting1/2x
Poison1x
Ground1x
Flying2x
Psychic2x
Bug1x
Rock1x
Ghost1x
Dragon1x
Dark1x
Steel1x
Fairy1/2x

Forms / Mega

Available forms

Base vs Mega

Mega VenusaurType unchangedAbility: Overgrow / Chlorophyll -> Thick FatHP +0 / Atk +18 / Def +40 / SpA +22 / SpD +20 / Spe +0

Battle Data

Common choices

Moves

Move usage
10
  1. 1PoisonSludge Bomb94.6%
  2. 2NormalProtect-
  3. 3GroundEarth Power-
  4. 4GrassSleep Powder-

Held Items

Item usage
10
  1. 1Venusaurite34.3%
  2. 2Focus Sash-
  3. 3Life Orb-
  4. 4Wide Lens-

Nature

Set usage
10
  1. 1ModestSp. AtkAttack83.6%
  2. 2TimidSpeedAttack-
  3. 3BoldDefenseAttack-

Abilities

Set usage
2
  1. 1Chlorophyll97.0%
  2. 2Overgrow-

Stat Points

Set usage
8
  1. 1HP2Atk0Def0SpA32SpD0Spe3235.4%
  2. 2HP4Atk0Def12SpA32SpD0Spe18-
  3. 3HP30Atk0Def0SpA18SpD0Spe18-

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Acid Spray4010020The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat.
Amnesia--20The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Bulldoze6010020The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Bullet Seed2510020The user forcefully shoots seeds at the target two to five times in a row.
Charm-10020The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.
Curse--12A move that works differently for the Ghost type than for all other types.
Double-Edge12010015A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Earth Power9010012The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
Earthquake10010012The user sets off an earthquake that strikes every Pokémon around it.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Energy Ball9010012The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Frenzy Plant150905The user slams the target with the roots of an enormous tree. The user can't move on the next turn.
Giga Drain7510012A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Grass Knot-10020The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
Grassy Glide5510020Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
Grassy Terrain--10The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
Growth--20The user’s body grows all at once, raising the Attack and Sp. Atk stats.
Helping Hand--20The user assists an ally by boosting the power of that ally’s attack.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Ingrain--20The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out.
Knock Off6510020The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Leaf Storm130908The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
Leech Seed-9012A seed is planted on the target. It steals some HP from the target every turn.
Light Screen--20A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Outrage12010012The user rampages and attacks for two to three turns. The user then becomes confused.
Petal Blizzard9010016The user stirs up a violent petal blizzard and attacks everything around it.
Petal Dance12010012The user attacks the target by scattering petals for two to three turns. The user then becomes confused.
Poison Jab8010020The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
Poison Powder-7520The user scatters a cloud of poisonous dust that poisons the target.
Power Whip1208512The user violently whirls its vines, tentacles, or the like to harshly lash the target.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Roar--20The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Scary Face-10012The user frightens the target with a scary face to harshly lower its Speed stat.
Seed Bomb8010016The user slams a barrage of hard-shelled seeds down on the target from above.
Sleep Powder-7516The user scatters a big cloud of sleep-inducing dust around the target.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Sludge Bomb9010012Unsanitary sludge is hurled at the target. This may also poison the target.
Sludge Wave9510012The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Solar Beam12010012In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Stomping Tantrum7510010Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Sweet Scent-10020A sweet scent that harshly lowers opposing Pokémon’s evasiveness.
Swords Dance--20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
Synthesis--8The user restores its own HP. The amount of HP regained varies with the weather.
Terrain Pulse5010010The user utilizes the energy of the terrain to attack. This move’s type and power change depending on the terrain at the time the move is used.
Toxic-9012A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Trailblaze5010020The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Venoshock6510012The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.
Weather Ball5010012This attack move varies in power and type depending on the weather.
Worry Seed-10012A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.