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Pokemon Champions profile

Tyrantrum

Rank #175BST 521
SeasonSeason 4
Format

Base Stats

Stat spread

BST 521
HP
82
Atk
121
Def
119
SpA
69
SpD
59
Spe
71

Type defenses

Type defenses

Tyrantrum takes damage from each attacking type below.

Weak to
Ice2xFighting2xGround2xDragon2xSteel2xFairy2x
Resists
Normal1/2xElectric1/2xPoison1/2xFlying1/2xFire1/4x
Immune to
None
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1/2x1/4x1x1/2x1x2x2x1/2x2x1/2x1x1x1x1x2x1x2x2x
Normal1/2x
Fire1/4x
Water1x
Electric1/2x
Grass1x
Ice2x
Fighting2x
Poison1/2x
Ground2x
Flying1/2x
Psychic1x
Bug1x
Rock1x
Ghost1x
Dragon2x
Dark1x
Steel2x
Fairy2x

Forms / Mega

Available forms

Battle Data

Common choices

Moves

Move usage
10
  1. 1RockHead Smash55.8%
  2. 2PsychicPsychic Fangs42.9%
  3. 3NormalProtect41.4%
  4. 4RockRock Slide37.9%

Held Items

Item usage
10
  1. 1Choice Scarf35.8%
  2. 2Life Orb20.3%
  3. 3Focus Sash9.8%
  4. 4Quick Claw7.2%

Nature

Set usage
10
  1. 1AdamantAttackSp. Atk43.7%
  2. 2JollySpeedSp. Atk25.4%
  3. 3BraveAttackSpeed17.0%

Abilities

Set usage
2
  1. 1Strong Jaw52.2%
  2. 2Rock Head47.8%

Stat Points

Set usage
8
  1. 1HP2Atk32Def0SpA0SpD0Spe3225.0%
  2. 2HP32Atk32Def2SpA0SpD0Spe07.8%
  3. 3HP32Atk32Def0SpA0SpD2Spe06.7%

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Ancient Power601008The user attacks with a prehistoric power. This may also raise all the user’s stats at once.
Assurance6010010This move's power is doubled if the target has already taken some damage in the same turn.
Attract-10015If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
Bite6010020The target is bitten with viciously sharp fangs. This may also make the target flinch.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Breaking Swipe6010015The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
Brick Break7510016The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Brutal Swing6010020The user swings its body around violently to inflict damage on everything in its vicinity.
Bulldoze6010020The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Charm-10020The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.
Close Combat1201008The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.
Crunch8010016The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
Curse--12A move that works differently for the Ghost type than for all other types.
Dark Pulse8010016The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Dig8010010The user burrows into the ground on the first turn, then attacks on the next turn.
Draco Meteor130908Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
Dragon Cheer0015The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
Dragon Claw8010016The user slashes the target with huge sharp claws.
Dragon Dance--20The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
Dragon Pulse8510012The target is attacked with a shock wave generated by the user’s gaping mouth.
Dragon Tail609012The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Earth Power9010012The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
Earthquake10010012The user sets off an earthquake that strikes every Pokémon around it.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Fire Fang659516The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Head Smash150805The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly.
High Horsepower959512The user fiercely attacks the target using its entire body.
Horn Drill-305The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Hyper Voice9010012The user lets loose a horribly echoing shout with the power to inflict damage.
Ice Fang659516The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
Iron Defense--16The user hardens its body’s surface like iron, sharply raising its Defense stat.
Iron Head8010016The user slams the target with its steel-hard head. This may also make the target flinch.
Iron Tail1007516The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Lash Out751005The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
Meteor Beam1209010The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.
Outrage12010012The user rampages and attacks for two to three turns. The user then becomes confused.
Play Rough909012The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
Poison Fang5010016The user bites the target with toxic fangs. This may also leave the target badly poisoned.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psychic Fangs8510010The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Roar--20The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Rock Blast259012The user hurls hard rocks at the target. Two to five rocks are launched in a row.
Rock Polish--20The user polishes its body to reduce drag. This sharply raises the Speed stat.
Rock Slide759012Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tomb609516Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Sandstorm--12A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
Scale Shot259020The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
Scary Face-10012The user frightens the target with a scary face to harshly lower its Speed stat.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stealth Rock--20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Stomping Tantrum7510010Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Stone Edge100808The user stabs the target from below with sharpened stones. Critical hits land more easily.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Superpower1201008The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
Thrash12010012The user rampages and attacks for two to three turns. The user then becomes confused.
Thunder Fang659516The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Zen Headbutt809016The user focuses its willpower to its head and attacks the target. This may also make the target flinch.