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Annihilape animated sprite
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Pokemon Champions profile

Annihilape

Rank #36BST 535
SeasonSeason 4
Format

Base Stats

Stat spread

BST 535
HP
110
Atk
115
Def
80
SpA
50
SpD
90
Spe
90

Type defenses

Type defenses

Annihilape takes damage from each attacking type below.

Weak to
Flying2xPsychic2xGhost2xFairy2x
Resists
Poison1/2xRock1/2xBug1/4x
Immune to
Normal0xFighting0x
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
0x1x1x1x1x1x0x1/2x1x2x2x1/4x1/2x2x1x1x1x2x
Normal0x
Fire1x
Water1x
Electric1x
Grass1x
Ice1x
Fighting0x
Poison1/2x
Ground1x
Flying2x
Psychic2x
Bug1/4x
Rock1/2x
Ghost2x
Dragon1x
Dark1x
Steel1x
Fairy2x

Forms / Mega

Available forms

Battle Data

Common choices

Moves

Move usage
10
  1. 1NormalProtect69.7%
  2. 2GhostRage Fist63.8%
  3. 3FightingDrain Punch53.0%
  4. 4FightingClose Combat44.4%

Held Items

Item usage
10
  1. 1Leftovers25.0%
  2. 2Focus Sash24.6%
  3. 3Choice Scarf15.6%
  4. 4Sitrus Berry15.6%

Nature

Set usage
10
  1. 1AdamantAttackSp. Atk53.1%
  2. 2JollySpeedSp. Atk33.6%
  3. 3CarefulSp. DefSp. Atk6.1%

Abilities

Set usage
3
  1. 1Defiant96.8%
  2. 2Inner Focus2.4%
  3. 3Vital Spirit0.8%

Stat Points

Set usage
8
  1. 1HP2Atk32Def0SpA0SpD0Spe3219.4%
  2. 2HP0Atk32Def1SpA0SpD1Spe3214.5%
  3. 3HP32Atk32Def2SpA0SpD0Spe05.0%

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Acrobatics5510016The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
Assurance6010010This move's power is doubled if the target has already taken some damage in the same turn.
Beat Up-10010The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Brick Break7510016The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Bulk Up--20The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
Bulldoze6010020The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Close Combat1201008The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.
Coaching--10The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
Counter-10020A retaliatory attack that counters any physical move, inflicting double the damage taken.
Cross Chop100808The user delivers a double chop with its forearms crossed. Critical hits land more easily.
Curse--12A move that works differently for the Ghost type than for all other types.
Dig8010010The user burrows into the ground on the first turn, then attacks on the next turn.
Double-Edge12010015A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Drain Punch7510012An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
Dynamic Punch100505The user attacks by punching the target with full concentrated power. This also confuses the target.
Earthquake10010012The user sets off an earthquake that strikes every Pokémon around it.
Encore-1008The user compels the target to keep using the move it encored for three turns.
Endeavor-1005The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Fire Punch7510016The target is punched with a fiery fist. This may also leave the target with a burn.
Fling-10010The user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus Blast120708The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
Focus Energy--20The user takes a deep breath and focuses so that critical hits land more easily.
Focus Punch15010020The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Gunk Shot120808The user shoots filthy garbage at the target to attack. This may also poison the target.
Helping Hand--20The user assists an ally by boosting the power of that ally’s attack.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Ice Punch7510016The target is punched with an icy fist. This may also leave the target frozen.
Lash Out751005The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
Low Kick-10020A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
Low Sweep6510020The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
Night Shade-10016The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level.
Night Slash7010016The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Outrage12010012The user rampages and attacks for two to three turns. The user then becomes confused.
Overheat130908The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
Phantom Force9010012The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
Poison Jab8010020The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rage Fist5010010The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move's power.
Rain Dance--8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Reversal-10015An all-out attack that becomes more powerful the less HP the user has.
Rock Slide759012Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tomb609516Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Scary Face-10012The user frightens the target with a scary face to harshly lower its Speed stat.
Screech-8520An earsplitting screech harshly lowers the target’s Defense stat.
Seed Bomb8010016The user slams a barrage of hard-shelled seeds down on the target from above.
Seismic Toss-10020The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
Shadow Ball8010016The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Shadow Claw7010016The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Shadow Punch60-20The user throws a punch from the shadows. This attack never misses.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Smack Down5010015The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
Spite-10012The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Stealth Rock--20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Stomping Tantrum7510010Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Stone Edge100808The user stabs the target from below with sharpened stones. Critical hits land more easily.
Storm Throw6010010The user strikes the target with a fierce blow. This attack always results in a critical hit.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Swagger-8516The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Taunt-10020The target is taunted into a rage that allows it to use only attack moves for three turns.
Thief6010020The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
Thrash12010012The user rampages and attacks for two to three turns. The user then becomes confused.
Throat Chop8010015The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Thunder1107012A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder Punch7510016The target is punched with an electrified fist. This may also leave the target with paralysis.
Thunderbolt9010016A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Torment-10016The user torments and enrages the target, making it incapable of using the same move twice in a row.
U-turn7010020After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Uproar9010012The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Vacuum Wave4010030The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.