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Trevenant animated sprite
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Pokemon Champions profile

Trevenant

Rank #177BST 474
SeasonSeason 4
Format

Base Stats

Stat spread

BST 474
HP
85
Atk
110
Def
76
SpA
65
SpD
82
Spe
56

Type defenses

Type defenses

Trevenant takes damage from each attacking type below.

Weak to
Fire2xIce2xFlying2xGhost2xDark2x
Resists
Water1/2xElectric1/2xGrass1/2xGround1/2x
Immune to
Normal0xFighting0x
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
0x2x1/2x1/2x1/2x2x0x1x1/2x2x1x1x1x2x1x2x1x1x
Normal0x
Fire2x
Water1/2x
Electric1/2x
Grass1/2x
Ice2x
Fighting0x
Poison1x
Ground1/2x
Flying2x
Psychic1x
Bug1x
Rock1x
Ghost2x
Dragon1x
Dark2x
Steel1x
Fairy1x

Forms / Mega

Available forms

Battle Data

Common choices

Moves

Move usage
10
  1. 1GrassHorn Leech64.7%
  2. 2PsychicTrick Room47.5%
  3. 3NormalProtect45.8%
  4. 4FireWill-O-Wisp29.5%

Held Items

Item usage
10
  1. 1Sitrus Berry79.5%
  2. 2Focus Sash5.3%
  3. 3Occa Berry4.2%
  4. 4Iron Ball3.9%

Nature

Set usage
10
  1. 1BraveAttackSpeed21.7%
  2. 2CarefulSp. DefSp. Atk21.5%
  3. 3AdamantAttackSp. Atk17.5%

Abilities

Set usage
3
  1. 1Harvest83.5%
  2. 2Frisk12.3%
  3. 3Natural Cure4.2%

Stat Points

Set usage
8
  1. 1HP32Atk32Def2SpA0SpD0Spe011.5%
  2. 2HP32Atk10Def15SpA0SpD9Spe08.8%
  3. 3HP32Atk0Def32SpA0SpD2Spe05.5%

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Ally Switch--15The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.
Brutal Swing6010020The user swings its body around violently to inflict damage on everything in its vicinity.
Bulldoze6010020The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Burning Jealousy701005The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
Calm Mind--20The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Confuse Ray-10012The target is exposed to a sinister ray that triggers confusion.
Curse--12A move that works differently for the Ghost type than for all other types.
Dark Pulse8010016The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Destiny Bond--5If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.
Dig8010010The user burrows into the ground on the first turn, then attacks on the next turn.
Disable-10020For four turns, this move prevents the target from using the move it last used.
Drain Punch7510012An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
Earthquake10010012The user sets off an earthquake that strikes every Pokémon around it.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Energy Ball9010012The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Focus Blast120708The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
Forest’s Curse-10020The user puts a forest curse on the target. This adds Grass type to the target's type.
Foul Play9510016The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.
Giga Drain7510012A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Grass Knot-10020The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
Grassy Glide5510020Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
Grassy Terrain--10The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
Growth--20The user’s body grows all at once, raising the Attack and Sp. Atk stats.
Haze--30The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Hex6510012This relentless attack does massive damage to a target affected by status conditions.
Horn Leech7510010The user drains the target's energy with its horns. The user's HP is restored by up to half the damage taken by the target.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Imprison--12If opposing Pokémon know any move also known by the user, they are prevented from using it.
Ingrain--20The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out.
Knock Off6510020The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Lash Out751005The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
Leaf Storm130908The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
Leech Seed-9012A seed is planted on the target. It steals some HP from the target every turn.
Magical Leaf60-20Never misses.
Night Shade-10016The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level.
Pain Split--20The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
Phantom Force9010012The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
Poison Jab8010020The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
Poltergeist110905The user attacks by controlling the target's item. This move fails if the target isn't holding an item.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psych Up--10The user hypnotizes itself into copying any stat change made by the target.
Psychic9010012The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
Psychic Noise7510010The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
Rain Dance--8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Reflect--20A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Rock Slide759012Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Safeguard--20The user creates a protective field that prevents status conditions for five turns.
Scary Face-10012The user frightens the target with a scary face to harshly lower its Speed stat.
Seed Bomb8010016The user slams a barrage of hard-shelled seeds down on the target from above.
Shadow Ball8010016The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Shadow Claw7010016The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Shadow Punch60-20The user throws a punch from the shadows. This attack never misses.
Skill Swap--10The user employs its psychic power to exchange Abilities with the target.
Skitter Smack709010The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Solar Beam12010012In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Spite-10012The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sucker Punch701008This move enables the user to attack first. This move fails if the target is not readying an attack.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Swagger-8516The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Thief6010020The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
Toxic-9012A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Trailblaze5010020The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Trick-10012The user catches the target off guard and swaps its held item with its own.
Trick Room--8The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Will-O-Wisp-8516The user shoots a sinister flame at the target to inflict a burn.
Wood Hammer12010016The user slams its rugged body into the target to attack. This also damages the user quite a lot.
X-Scissor8010016The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.