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Pokemon Champions profile

Mega Steelix

Rank #118BST 610
SeasonSeason 4
Format
Battle data is recorded for SteelixMega Steelix has no separate usage table in the Champions source; the statistics below belong to its pre-transformation form.

Base Stats

Stat spread

BST 610
HP
75
Atk
125
Def
230
SpA
55
SpD
95
Spe
30

Type defenses

Type defenses

Mega Steelix takes damage from each attacking type below.

Weak to
Fire2xWater2xFighting2xGround2x
Resists
Normal1/2xFlying1/2xPsychic1/2xBug1/2xDragon1/2xSteel1/2xFairy1/2xRock1/4x
Immune to
Electric0xPoison0x
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1/2x2x2x0x1x1x2x0x2x1/2x1/2x1/2x1/4x1x1/2x1x1/2x1/2x
Normal1/2x
Fire2x
Water2x
Electric0x
Grass1x
Ice1x
Fighting2x
Poison0x
Ground2x
Flying1/2x
Psychic1/2x
Bug1/2x
Rock1/4x
Ghost1x
Dragon1/2x
Dark1x
Steel1/2x
Fairy1/2x

Forms / Mega

Available forms

Base vs Mega

Mega SteelixType unchangedAbility: Rock Head / Sturdy / Sheer Force -> Sand ForceHP +0 / Atk +40 / Def +30 / SpA +0 / SpD +30 / Spe +0

Battle Data

Common choices

Moves

Move usage
10
  1. 1SteelHeavy Slam76.9%
  2. 2NormalProtect-
  3. 3RockWide Guard-
  4. 4GroundHigh Horsepower-

Held Items

Item usage
10
  1. 1Steelixite77.5%
  2. 2Leftovers-
  3. 3Life Orb-
  4. 4Sitrus Berry-

Nature

Set usage
10
  1. 1BraveAttackSpeed42.9%
  2. 2AdamantAttackSp. Atk-
  3. 3RelaxedDefenseSpeed-

Abilities

Set usage
3
  1. 1Sturdy78.1%
  2. 2Sheer Force-
  3. 3Rock Head-

Stat Points

Set usage
8
  1. 1HP32Atk32Def0SpA0SpD2Spe024.6%
  2. 2HP32Atk32Def0SpA0SpD0Spe2-
  3. 3HP32Atk32Def2SpA0SpD0Spe0-

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Ancient Power601008The user attacks with a prehistoric power. This may also raise all the user’s stats at once.
Attract-10015If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
Autotomize--15Raises the user's Speed by two stages and halves the user's weight.
Bind158520A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns.
Block--5The user blocks the target's way with arms spread wide to prevent the target from fleeing.
Body Press8010012The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Breaking Swipe6010015The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
Brutal Swing6010020The user swings its body around violently to inflict damage on everything in its vicinity.
Bulldoze6010020The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Crunch8010016The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
Curse--12A move that works differently for the Ghost type than for all other types.
Dark Pulse8010016The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Dig8010010The user burrows into the ground on the first turn, then attacks on the next turn.
Double-Edge12010015A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Dragon Dance--20The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
Dragon Pulse8510012The target is attacked with a shock wave generated by the user’s gaping mouth.
Dragon Tail609012The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Drill Run809512The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
Earth Power9010012The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
Earthquake10010012The user sets off an earthquake that strikes every Pokémon around it.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Fire Fang659516The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Fissure-305The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
Flail-10015The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Flash Cannon8010012The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Gyro Ball-1008The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.
Head Smash150805The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly.
Heavy Slam-10012The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.
High Horsepower959512The user fiercely attacks the target using its entire body.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Ice Fang659516The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
Iron Defense--16The user hardens its body’s surface like iron, sharply raising its Defense stat.
Iron Head8010016The user slams the target with its steel-hard head. This may also make the target flinch.
Iron Tail1007516The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Magnet Rise--12The user levitates using electrically generated magnetism for five turns.
Meteor Beam1209010The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.
Payback5010010The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psychic Fangs8510010The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Rock Blast259012The user hurls hard rocks at the target. Two to five rocks are launched in a row.
Rock Polish--20The user polishes its body to reduce drag. This sharply raises the Speed stat.
Rock Slide759012Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tomb609516Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Sand Tomb358515The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns.
Sandstorm--12A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
Scary Face-10012The user frightens the target with a scary face to harshly lower its Speed stat.
Scorching Sands7010010The user throws scorching sand at the target to attack. This may also leave the target with a burn.
Screech-8520An earsplitting screech harshly lowers the target’s Defense stat.
Self-Destruct2001008The user attacks everything around it by causing an explosion. The user faints upon using this move.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Smack Down5010015The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stealth Rock--20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Steel Beam140955The user fires a beam of steel that it collected from its entire body. This also damages the user.
Steel Roller1301005The user attacks while destroying the terrain. This move fails if the ground hasn't turned into a terrain.
Stomping Tantrum7510010Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Stone Edge100808The user stabs the target from below with sharpened stones. Critical hits land more easily.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Taunt-10020The target is taunted into a rage that allows it to use only attack moves for three turns.
Thunder Fang659516The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Wide Guard--12The user and its allies are protected from wide-ranging attacks for one turn.