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Pokemon Champions profile

Snorlax

Rank #79BST 540
SeasonSeason 4
Format

Base Stats

Stat spread

BST 540
HP
160
Atk
110
Def
65
SpA
65
SpD
110
Spe
30

Type defenses

Type defenses

Snorlax takes damage from each attacking type below.

Weak to
Fighting2x
Resists
None
Immune to
Ghost0x
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1x1x1x1x1x1x2x1x1x1x1x1x1x0x1x1x1x1x
Normal1x
Fire1x
Water1x
Electric1x
Grass1x
Ice1x
Fighting2x
Poison1x
Ground1x
Flying1x
Psychic1x
Bug1x
Rock1x
Ghost0x
Dragon1x
Dark1x
Steel1x
Fairy1x

Forms / Mega

Available forms

Battle Data

Common choices

Moves

Move usage
10
  1. 1NormalProtect58.7%
  2. 2GroundFissure40.0%
  3. 3NormalStockpile27.0%
  4. 4NormalBody Slam23.2%

Held Items

Item usage
10
  1. 1Leftovers50.5%
  2. 2Sitrus Berry23.5%
  3. 3Chople Berry4.4%
  4. 4Chesto Berry4.0%

Nature

Set usage
10
  1. 1RelaxedDefenseSpeed30.9%
  2. 2ImpishDefenseSp. Atk19.4%
  3. 3BraveAttackSpeed16.4%

Abilities

Set usage
3
  1. 1Thick Fat88.8%
  2. 2Immunity6.1%
  3. 3Gluttony5.1%

Stat Points

Set usage
8
  1. 1HP32Atk0Def32SpA0SpD2Spe024.9%
  2. 2HP2Atk32Def32SpA0SpD0Spe05.7%
  3. 3HP32Atk32Def2SpA0SpD0Spe04.9%

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Amnesia--20The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.
Attract-10015If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
Belch1209010The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
Belly Drum--10The user maximizes its Attack stat but loses HP equal to half its max HP.
Bite6010020The target is bitten with viciously sharp fangs. This may also make the target flinch.
Blizzard110708A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Block--5The user blocks the target's way with arms spread wide to prevent the target from fleeing.
Body Press8010012The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Brick Break7510016The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Bulldoze6010020The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Charm-10020The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.
Chilling Water5010020The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
Counter-10020A retaliatory attack that counters any physical move, inflicting double the damage taken.
Covet6010025The user endearingly approaches the target, then steals the target's held item.
Crunch8010016The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
Curse--12A move that works differently for the Ghost type than for all other types.
Dig8010010The user burrows into the ground on the first turn, then attacks on the next turn.
Double-Edge12010015A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Earthquake10010012The user sets off an earthquake that strikes every Pokémon around it.
Encore-1008The user compels the target to keep using the move it encored for three turns.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Fire Blast110858The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Fire Punch7510016The target is punched with a fiery fist. This may also leave the target with a burn.
Fissure-305The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
Flail-10015The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Flamethrower9010016The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Fling-10010The user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus Blast120708The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
Focus Punch15010020The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Gastro Acid-10010The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Gunk Shot120808The user shoots filthy garbage at the target to attack. This may also poison the target.
Hammer Arm1009012The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.
Hard Press010010The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
Heat Crash-10010The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power.
Heavy Slam-10012The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.
Helping Hand--20The user assists an ally by boosting the power of that ally’s attack.
High Horsepower959512The user fiercely attacks the target using its entire body.
Hydro Pump110808The target is blasted by a huge volume of water launched under great pressure.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Hyper Voice9010012The user lets loose a horribly echoing shout with the power to inflict damage.
Ice Beam9010012The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Ice Punch7510016The target is punched with an icy fist. This may also leave the target frozen.
Icy Wind559516The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.
Iron Head8010016The user slams the target with its steel-hard head. This may also make the target flinch.
Last Resort1401005This move can be used only after the user has used all the other moves it knows in the battle.
Mud-Slap2010012The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Outrage12010012The user rampages and attacks for two to three turns. The user then becomes confused.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain Dance--8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Recycle--10The user recycles a held item that has been used in battle so it can be used again.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Rock Slide759012Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tomb609516Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Sandstorm--12A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
Screech-8520An earsplitting screech harshly lowers the target’s Defense stat.
Seed Bomb8010016The user slams a barrage of hard-shelled seeds down on the target from above.
Self-Destruct2001008The user attacks everything around it by causing an explosion. The user faints upon using this move.
Shadow Ball8010016The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Smack Down5010015The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Solar Beam12010012In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Stockpile--20The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
Stomping Tantrum7510010Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Supercell Slam1009515The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.
Superpower1201008The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
Surf9010016The user attacks everything around it by swamping its surroundings with a giant wave.
Swallow--12The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
Terrain Pulse5010010The user utilizes the energy of the terrain to attack. This move’s type and power change depending on the terrain at the time the move is used.
Thunder1107012A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder Punch7510016The target is punched with an electrified fist. This may also leave the target with paralysis.
Thunderbolt9010016A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Trailblaze5010020The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Uproar9010012The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Wild Charge9010016The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Yawn--12The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Zen Headbutt809016The user focuses its willpower to its head and attacks the target. This may also make the target flinch.