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Mega Sharpedo animated sprite
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Pokemon Champions profile

Mega Sharpedo

Rank #187BST 560
SeasonSeason 4
Format
Battle data is recorded for SharpedoMega Sharpedo has no separate usage table in the Champions source; the statistics below belong to its pre-transformation form.

Base Stats

Stat spread

BST 560
HP
70
Atk
140
Def
70
SpA
110
SpD
65
Spe
105

Type defenses

Type defenses

Mega Sharpedo takes damage from each attacking type below.

Weak to
Electric2xGrass2xFighting2xBug2xFairy2x
Resists
Fire1/2xWater1/2xIce1/2xGhost1/2xDark1/2xSteel1/2x
Immune to
Psychic0x
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1x1/2x1/2x2x2x1/2x2x1x1x1x0x2x1x1/2x1x1/2x1/2x2x
Normal1x
Fire1/2x
Water1/2x
Electric2x
Grass2x
Ice1/2x
Fighting2x
Poison1x
Ground1x
Flying1x
Psychic0x
Bug2x
Rock1x
Ghost1/2x
Dragon1x
Dark1/2x
Steel1/2x
Fairy2x

Forms / Mega

Available forms

Base vs Mega

Mega SharpedoType unchangedAbility: Rough Skin / Speed Boost -> Strong JawHP +0 / Atk +20 / Def +30 / SpA +15 / SpD +25 / Spe +10

Battle Data

Common choices

Moves

Move usage
10
  1. 1DarkCrunch94.3%
  2. 2NormalProtect-
  3. 3IceIce Fang-
  4. 4PsychicPsychic Fangs-

Held Items

Item usage
10
  1. 1Sharpedonite72.6%
  2. 2Focus Sash-
  3. 3Life Orb-
  4. 4Expert Belt-

Nature

Set usage
10
  1. 1AdamantAttackSp. Atk73.3%
  2. 2JollySpeedSp. Atk-
  3. 3LonelyAttackDefense-

Abilities

Set usage
1
  1. 1Rough Skin100.0%

Stat Points

Set usage
8
  1. 1HP2Atk32Def0SpA0SpD0Spe3254.6%
  2. 2HP0Atk32Def0SpA0SpD2Spe32-
  3. 3HP32Atk32Def0SpA0SpD0Spe2-

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Agility--20The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Ancient Power601008The user attacks with a prehistoric power. This may also raise all the user’s stats at once.
Aqua Jet4010020The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Assurance6010010This move's power is doubled if the target has already taken some damage in the same turn.
Attract-10015If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
Avalanche6010012The power of this attack move is doubled if the user has been hurt by the target in the same turn.
Bite6010020The target is bitten with viciously sharp fangs. This may also make the target flinch.
Blizzard110708A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Bounce85855The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.
Brine6510010Has double power against Pokemon that have less than half their max HP remaining.
Bulldoze6010020The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Chilling Water5010020The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
Close Combat1201008The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.
Crunch8010016The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
Dark Pulse8010016The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Destiny Bond--5If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.
Dive8010010The user dives on the first turn, then floats up and attacks on the next turn.
Double-Edge12010015A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Earthquake10010012The user sets off an earthquake that strikes every Pokémon around it.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Flip Turn6010020After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Focus Energy--20The user takes a deep breath and focuses so that critical hits land more easily.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Hail--10Changes the weather to a hailstorm for five turns.
Hydro Pump110808The target is blasted by a huge volume of water launched under great pressure.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Ice Beam9010012The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Ice Fang659516The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
Icy Wind559516The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.
Liquidation8510012The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.
Night Slash7010016The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Payback5010010The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Poison Fang5010016The user bites the target with toxic fangs. This may also leave the target badly poisoned.
Poison Jab8010020The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psychic Fangs8510010The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
Rain Dance--8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Retaliate701005Has double power if a friendly Pokemon fainted last turn.
Rock Tomb609516Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Scald8010016The user shoots boiling hot water at its target. This may also leave the target with a burn.
Scale Shot259020The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
Scary Face-10012The user frightens the target with a scary face to harshly lower its Speed stat.
Screech-8520An earsplitting screech harshly lowers the target’s Defense stat.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Snarl559516The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Surf9010016The user attacks everything around it by swamping its surroundings with a giant wave.
Swagger-8516The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Taunt-10020The target is taunted into a rage that allows it to use only attack moves for three turns.
Thief6010020The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
Thrash12010012The user rampages and attacks for two to three turns. The user then becomes confused.
Uproar9010012The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Water Pulse6010020The user attacks the target with a pulsing blast of water. This may also confuse the target.
Waterfall8010016The user charges at the target and may make it flinch.
Whirlpool358516The user traps the target in a violent swirling whirlpool for four to five turns.
Zen Headbutt809016The user focuses its willpower to its head and attacks the target. This may also make the target flinch.