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Salazzle animated sprite
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Pokemon Champions profile

Salazzle

Rank #160BST 480
SeasonSeason 4
Format

Base Stats

Stat spread

BST 480
HP
68
Atk
64
Def
60
SpA
111
SpD
60
Spe
117

Type defenses

Type defenses

Salazzle takes damage from each attacking type below.

Weak to
Ground4xWater2xPsychic2xRock2x
Resists
Fire1/2xIce1/2xFighting1/2xPoison1/2xSteel1/2xGrass1/4xBug1/4xFairy1/4x
Immune to
None
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1x1/2x2x1x1/4x1/2x1/2x1/2x4x1x2x1/4x2x1x1x1x1/2x1/4x
Normal1x
Fire1/2x
Water2x
Electric1x
Grass1/4x
Ice1/2x
Fighting1/2x
Poison1/2x
Ground4x
Flying1x
Psychic2x
Bug1/4x
Rock2x
Ghost1x
Dragon1x
Dark1x
Steel1/2x
Fairy1/4x

Forms / Mega

Available forms

Battle Data

Common choices

Moves

Move usage
10
  1. 1NormalFake Out62.9%
  2. 2PoisonSludge Bomb58.1%
  3. 3PoisonToxic48.0%
  4. 4FireHeat Wave46.4%

Held Items

Item usage
10
  1. 1Focus Sash69.5%
  2. 2Life Orb8.3%
  3. 3Charcoal3.9%
  4. 4Bright Powder3.1%

Nature

Set usage
10
  1. 1TimidSpeedAttack71.2%
  2. 2ModestSp. AtkAttack17.7%
  3. 3HastySpeedDefense3.4%

Abilities

Set usage
2
  1. 1Corrosion79.5%
  2. 2Oblivious20.5%

Stat Points

Set usage
8
  1. 1HP2Atk0Def0SpA32SpD0Spe3248.7%
  2. 2HP0Atk0Def0SpA32SpD2Spe329.3%
  3. 3HP0Atk0Def2SpA32SpD0Spe328.9%

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Acid Spray4010020The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat.
Acrobatics5510016The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
Agility--20The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Beat Up-10010The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
Belch1209010The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Breaking Swipe6010015The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
Burning Jealousy701005The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
Corrosive Gas-10040The user surrounds everything around it with highly acidic gas and melts away items they hold.
Cross Poison7010020A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.
Disable-10020For four turns, this move prevents the target from using the move it last used.
Dragon Cheer0015The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
Dragon Claw8010016The user slashes the target with huge sharp claws.
Dragon Dance--20The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
Dragon Pulse8510012The target is attacked with a shock wave generated by the user’s gaping mouth.
Dragon Tail609012The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Encore-1008The user compels the target to keep using the move it encored for three turns.
Endeavor-1005The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Fake Out4010012This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.
Fake Tears-10020The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Fire Blast110858The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Fire Fang659516The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Fire Lash8010015The user strikes the target with a burning lash. This also lowers the target's Defense stat.
Flame Charge5010020Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
Flamethrower9010016The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Flare Blitz12010016The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
Fling-10010The user flings its held item at the target to attack. This move's power and effects depend on the item.
Foul Play9510016The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Gunk Shot120808The user shoots filthy garbage at the target to attack. This may also poison the target.
Heat Wave959012The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
Helping Hand--20The user assists an ally by boosting the power of that ally’s attack.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Hyper Voice9010012The user lets loose a horribly echoing shout with the power to inflict damage.
Iron Tail1007516The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Knock Off6510020The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Leech Life8010012The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.
Mud-Slap2010012The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Nasty Plot--20The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.
Overheat130908The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
Payback5010010The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Poison Fang5010016The user bites the target with toxic fangs. This may also leave the target badly poisoned.
Poison Jab8010020The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
Poison Tail5010025Has an increased chance for a critical hit and a chance to poison the target.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Scale Shot259020The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
Scary Face-10012The user frightens the target with a scary face to harshly lower its Speed stat.
Shadow Claw7010016The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Skitter Smack709010The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Sludge Bomb9010012Unsanitary sludge is hurled at the target. This may also poison the target.
Sludge Wave9510012The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Swagger-8516The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Sweet Scent-10020A sweet scent that harshly lowers opposing Pokémon’s evasiveness.
Taunt-10020The target is taunted into a rage that allows it to use only attack moves for three turns.
Temper Flare7510010Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.
Thief6010020The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
Thunder Wave-9020The user launches a weak jolt of electricity that paralyzes the target.
Torment-10016The user torments and enrages the target, making it incapable of using the same move twice in a row.
Toxic-9012A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Toxic Spikes--20The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
Trailblaze5010020The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Venoshock6510012The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.
Will-O-Wisp-8516The user shoots a sinister flame at the target to inflict a burn.