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Mega Pyroar animated sprite
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Pokemon Champions profile

Mega Pyroar

Rank #65BST 607
SeasonSeason 4
Format
Battle data is recorded for PyroarMega Pyroar has no separate usage table in the Champions source; the statistics below belong to its pre-transformation form.

Base Stats

Stat spread

BST 607
HP
86
Atk
88
Def
92
SpA
129
SpD
86
Spe
126

Type defenses

Type defenses

Mega Pyroar takes damage from each attacking type below.

Weak to
Water2xFighting2xGround2xRock2x
Resists
Fire1/2xGrass1/2xIce1/2xBug1/2xSteel1/2xFairy1/2x
Immune to
Ghost0x
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1x1/2x2x1x1/2x1/2x2x1x2x1x1x1/2x2x0x1x1x1/2x1/2x
Normal1x
Fire1/2x
Water2x
Electric1x
Grass1/2x
Ice1/2x
Fighting2x
Poison1x
Ground2x
Flying1x
Psychic1x
Bug1/2x
Rock2x
Ghost0x
Dragon1x
Dark1x
Steel1/2x
Fairy1/2x

Forms / Mega

Available forms

Base vs Mega

Mega PyroarType unchangedAbility: Rivalry / Unnerve / Moxie -> Fire ManeHP +0 / Atk +20 / Def +20 / SpA +20 / SpD +20 / Spe +20

Battle Data

Common choices

Moves

Move usage
10
  1. 1FireHeat Wave98.6%
  2. 2NormalProtect-
  3. 3FireOverheat-
  4. 4GrassSolar Beam-

Held Items

Item usage
10
  1. 1Pyroarite99.1%
  2. 2Charcoal-
  3. 3Metronome-
  4. 4Expert Belt-

Nature

Set usage
10
  1. 1TimidSpeedAttack80.1%
  2. 2ModestSp. AtkAttack-
  3. 3HastySpeedDefense-

Abilities

Set usage
3
  1. 1Unnerve86.8%
  2. 2Moxie-
  3. 3Rivalry-

Stat Points

Set usage
8
  1. 1HP2Atk0Def0SpA32SpD0Spe3253.9%
  2. 2HP0Atk0Def7SpA32SpD0Spe27-
  3. 3HP0Atk0Def2SpA32SpD0Spe32-

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Acrobatics5510016The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Bulldoze6010020The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Burning Jealousy701005The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
Crunch8010016The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
Dark Pulse8010016The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Dig8010010The user burrows into the ground on the first turn, then attacks on the next turn.
Double-Edge12010015A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Endeavor-1005The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Entrainment-10015The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Fire Blast110858The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Fire Fang659516The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Fire Spin358516The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
Flame Charge5010020Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
Flamethrower9010016The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Flare Blitz12010016The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Heat Wave959012The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
Helping Hand--20The user assists an ally by boosting the power of that ally’s attack.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Hyper Voice9010012The user lets loose a horribly echoing shout with the power to inflict damage.
Iron Tail1007516The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Mud-Slap2010012The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Noble Roar-10030Letting out a noble roar, the user intimidates the target and lowers the target's Attack and Sp. Atk stats.
Overheat130908The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
Payback5010010The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psychic Fangs8510010The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
Rain Dance--8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Roar--20The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Scorching Sands7010010The user throws scorching sand at the target to attack. This may also leave the target with a burn.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Snarl559516The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Solar Beam12010012In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Taunt-10020The target is taunted into a rage that allows it to use only attack moves for three turns.
Temper Flare7510010Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.
Thief6010020The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
Thunder Fang659516The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Trailblaze5010020The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Wild Charge9010016The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Will-O-Wisp-8516The user shoots a sinister flame at the target to inflict a burn.
Yawn--12The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.