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Palafin Hero Form animated sprite
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Pokemon Champions profile

Palafin Hero Form

Rank #123BST 650
SeasonSeason 4
Format
Battle data is recorded for Palafin Zero FormPalafin Hero Form has no separate usage table in the Champions source; the statistics below belong to its pre-transformation form.

Base Stats

Stat spread

BST 650
HP
100
Atk
160
Def
97
SpA
106
SpD
87
Spe
100

Type defenses

Type defenses

Palafin Hero Form takes damage from each attacking type below.

Weak to
Electric2xGrass2x
Resists
Fire1/2xWater1/2xIce1/2xSteel1/2x
Immune to
None
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1x1/2x1/2x2x2x1/2x1x1x1x1x1x1x1x1x1x1x1/2x1x
Normal1x
Fire1/2x
Water1/2x
Electric2x
Grass2x
Ice1/2x
Fighting1x
Poison1x
Ground1x
Flying1x
Psychic1x
Bug1x
Rock1x
Ghost1x
Dragon1x
Dark1x
Steel1/2x
Fairy1x

Forms / Mega

Available forms

Battle Data

Common choices

Moves

Move usage
10
  1. 1WaterJet Punch90.7%
  2. 2WaterWave Crash-
  3. 3WaterFlip Turn-
  4. 4NormalProtect-

Held Items

Item usage
10
  1. 1Mystic Water58.4%
  2. 2Choice Scarf-
  3. 3Life Orb-
  4. 4Leftovers-

Nature

Set usage
10
  1. 1AdamantAttackSp. Atk81.4%
  2. 2JollySpeedSp. Atk-
  3. 3NaughtyAttackSp. Def-

Abilities

Set usage
1
  1. 1Zero to Hero100.0%

Stat Points

Set usage
8
  1. 1HP2Atk32Def0SpA0SpD0Spe3222.6%
  2. 2HP32Atk32Def0SpA0SpD0Spe2-
  3. 3HP15Atk32Def19SpA0SpD0Spe0-

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Acrobatics5510016The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
Agility--20The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Aqua Jet4010020The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Aqua Tail909012The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Aura Sphere80-20The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.
Blizzard110708A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Boomburst14010010The user attacks everything around it with the destructive power of a terrible explosive sound.
Bounce85855The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.
Bulk Up--20The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
Charm-10020The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.
Chilling Water5010020The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
Close Combat1201008The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.
Counter-10020A retaliatory attack that counters any physical move, inflicting double the damage taken.
Disarming Voice40-15Never misses.
Dive8010010The user dives on the first turn, then floats up and attacks on the next turn.
Double Hit359012The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
Drain Punch7510012An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
Draining Kiss5010012The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target.
Encore-1008The user compels the target to keep using the move it encored for three turns.
Endeavor-1005The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Fling-10010The user flings its held item at the target to attack. This move's power and effects depend on the item.
Flip Turn6010020After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Focus Blast120708The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
Focus Energy--20The user takes a deep breath and focuses so that critical hits land more easily.
Focus Punch15010020The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Grass Knot-10020The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
Hard Press010010The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
Haze--30The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Helping Hand--20The user assists an ally by boosting the power of that ally’s attack.
Hydro Pump110808The target is blasted by a huge volume of water launched under great pressure.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Hyper Voice9010012The user lets loose a horribly echoing shout with the power to inflict damage.
Ice Beam9010012The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Ice Punch7510016The target is punched with an icy fist. This may also leave the target frozen.
Icy Wind559516The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.
Iron Head8010016The user slams the target with its steel-hard head. This may also make the target flinch.
Jet Punch6010015The user summons a torrent around its fist and punches at blinding speed. This move always goes first.
Liquidation8510012The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.
Outrage12010012The user rampages and attacks for two to three turns. The user then becomes confused.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psych Up--10The user hypnotizes itself into copying any stat change made by the target.
Rain Dance--8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Reversal-10015An all-out attack that becomes more powerful the less HP the user has.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Surf9010016The user attacks everything around it by swamping its surroundings with a giant wave.
Taunt-10020The target is taunted into a rage that allows it to use only attack moves for three turns.
Throat Chop8010015The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Tickle-10020The user tickles the target into laughing, reducing its Attack and Defense stats.
Water Pulse6010020The user attacks the target with a pulsing blast of water. This may also confuse the target.
Waterfall8010016The user charges at the target and may make it flinch.
Wave Crash12010010The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot.
Whirlpool358516The user traps the target in a violent swirling whirlpool for four to five turns.
Zen Headbutt809016The user focuses its willpower to its head and attacks the target. This may also make the target flinch.