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Mega Scrafty animated sprite
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Pokemon Champions profile

Mega Scrafty

Rank #55BST 588
SeasonSeason 4
Format
Battle data is recorded for ScraftyMega Scrafty has no separate usage table in the Champions source; the statistics below belong to its pre-transformation form.

Base Stats

Stat spread

BST 588
HP
65
Atk
130
Def
135
SpA
55
SpD
135
Spe
68

Type defenses

Type defenses

Mega Scrafty takes damage from each attacking type below.

Weak to
Fairy4xFighting2xFlying2x
Resists
Rock1/2xGhost1/2xDark1/4x
Immune to
Psychic0x
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1x1x1x1x1x1x2x1x1x2x0x1x1/2x1/2x1x1/4x1x4x
Normal1x
Fire1x
Water1x
Electric1x
Grass1x
Ice1x
Fighting2x
Poison1x
Ground1x
Flying2x
Psychic0x
Bug1x
Rock1/2x
Ghost1/2x
Dragon1x
Dark1/4x
Steel1x
Fairy4x

Forms / Mega

Available forms

Base vs Mega

Mega ScraftyType unchangedAbility: Shed Skin / Moxie / Intimidate -> IntimidateHP +0 / Atk +40 / Def +20 / SpA +10 / SpD +20 / Spe +10

Battle Data

Common choices

Moves

Move usage
10
  1. 1DarkKnock Off88.5%
  2. 2NormalFake Out-
  3. 3FightingDrain Punch-
  4. 4FightingClose Combat-

Held Items

Item usage
10
  1. 1Scraftinite88.4%
  2. 2Sitrus Berry-
  3. 3Leftovers-
  4. 4Roseli Berry-

Nature

Set usage
10
  1. 1AdamantAttackSp. Atk47.3%
  2. 2BraveAttackSpeed-
  3. 3CarefulSp. DefSp. Atk-

Abilities

Set usage
3
  1. 1Intimidate96.5%
  2. 2Moxie-
  3. 3Shed Skin-

Stat Points

Set usage
8
  1. 1HP32Atk32Def0SpA0SpD2Spe026.5%
  2. 2HP32Atk32Def2SpA0SpD0Spe0-
  3. 3HP32Atk32Def1SpA0SpD1Spe0-

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Acid Spray4010020The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat.
Amnesia--20The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.
Assurance6010010This move's power is doubled if the target has already taken some damage in the same turn.
Beat Up-10010The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Brick Break7510016The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Bulk Up--20The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
Close Combat1201008The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.
Coaching--10The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
Counter-10020A retaliatory attack that counters any physical move, inflicting double the damage taken.
Crunch8010016The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
Curse--12A move that works differently for the Ghost type than for all other types.
Dark Pulse8010016The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Detect--5This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Dig8010010The user burrows into the ground on the first turn, then attacks on the next turn.
Double-Edge12010015A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Dragon Claw8010016The user slashes the target with huge sharp claws.
Dragon Dance--20The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
Dragon Pulse8510012The target is attacked with a shock wave generated by the user’s gaping mouth.
Dragon Tail609012The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Drain Punch7510012An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
Dynamic Punch100505The user attacks by punching the target with full concentrated power. This also confuses the target.
Encore-1008The user compels the target to keep using the move it encored for three turns.
Endeavor-1005The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Fake Out4010012This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.
Fake Tears-10020The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Fire Punch7510016The target is punched with a fiery fist. This may also leave the target with a burn.
Fling-10010The user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus Blast120708The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
Focus Punch15010020The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Foul Play9510016The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Grass Knot-10020The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
Head Smash150805The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly.
Helping Hand--20The user assists an ally by boosting the power of that ally’s attack.
High Jump Kick1309012The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Ice Punch7510016The target is punched with an icy fist. This may also leave the target frozen.
Iron Defense--16The user hardens its body’s surface like iron, sharply raising its Defense stat.
Iron Head8010016The user slams the target with its steel-hard head. This may also make the target flinch.
Iron Tail1007516The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Knock Off6510020The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Lash Out751005The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
Low Kick-10020A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
Low Sweep6510020The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
Mega Kick120758The target is attacked by a kick launched with muscle-packed power.
Outrage12010012The user rampages and attacks for two to three turns. The user then becomes confused.
Payback5010010The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Poison Jab8010020The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Quick Guard--15The user protects itself and its allies from priority moves.
Rain Dance--8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Reversal-10015An all-out attack that becomes more powerful the less HP the user has.
Roar--20The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Rock Slide759012Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tomb609516Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Scary Face-10012The user frightens the target with a scary face to harshly lower its Speed stat.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Sludge Bomb9010012Unsanitary sludge is hurled at the target. This may also poison the target.
Smack Down5010015The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
Snarl559516The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Spite-10012The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Stone Edge100808The user stabs the target from below with sharpened stones. Critical hits land more easily.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Super Fang-9012The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.
Swagger-8516The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Swords Dance--20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
Taunt-10020The target is taunted into a rage that allows it to use only attack moves for three turns.
Thief6010020The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
Throat Chop8010015The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Thunder Punch7510016The target is punched with an electrified fist. This may also leave the target with paralysis.
Torment-10016The user torments and enrages the target, making it incapable of using the same move twice in a row.
Trailblaze5010020The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Upper Hand6510015The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
Uproar9010012The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Zen Headbutt809016The user focuses its willpower to its head and attacks the target. This may also make the target flinch.