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Mega Scolipede animated sprite
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Pokemon Champions profile

Mega Scolipede

Rank #122BST 585
SeasonSeason 4
Format
Battle data is recorded for ScolipedeMega Scolipede has no separate usage table in the Champions source; the statistics below belong to its pre-transformation form.

Base Stats

Stat spread

BST 585
HP
60
Atk
140
Def
149
SpA
75
SpD
99
Spe
62

Type defenses

Type defenses

Mega Scolipede takes damage from each attacking type below.

Weak to
Fire2xFlying2xPsychic2xRock2x
Resists
Poison1/2xBug1/2xFairy1/2xGrass1/4xFighting1/4x
Immune to
None
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1x2x1x1x1/4x1x1/4x1/2x1x2x2x1/2x2x1x1x1x1x1/2x
Normal1x
Fire2x
Water1x
Electric1x
Grass1/4x
Ice1x
Fighting1/4x
Poison1/2x
Ground1x
Flying2x
Psychic2x
Bug1/2x
Rock2x
Ghost1x
Dragon1x
Dark1x
Steel1x
Fairy1/2x

Forms / Mega

Available forms

Base vs Mega

Mega ScolipedeType unchangedAbility: Poison Point / Swarm / Speed Boost -> Shell ArmorHP +0 / Atk +40 / Def +60 / SpA +20 / SpD +30 / Spe -50

Battle Data

Common choices

Moves

Move usage
10
  1. 1NormalProtect91.4%
  2. 2BugLeech Life-
  3. 3NormalSwords Dance-
  4. 4PoisonPoison Jab-

Held Items

Item usage
10
  1. 1Scolipite79.7%
  2. 2Focus Sash-
  3. 3Life Orb-
  4. 4Sitrus Berry-

Nature

Set usage
10
  1. 1JollySpeedSp. Atk45.9%
  2. 2AdamantAttackSp. Atk-
  3. 3CarefulSp. DefSp. Atk-

Abilities

Set usage
2
  1. 1Poison Point88.6%
  2. 2Swarm-

Stat Points

Set usage
8
  1. 1HP32Atk6Def0SpA0SpD0Spe2837.4%
  2. 2HP2Atk32Def0SpA0SpD0Spe32-
  3. 3HP32Atk32Def0SpA0SpD2Spe0-

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Acid Spray4010020The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat.
Agility--20The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Assurance6010010This move's power is doubled if the target has already taken some damage in the same turn.
Attract-10015If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
Baton Pass--40The user switches places with a party Pokémon in waiting and passes along any stat changes.
Bite6010020The target is bitten with viciously sharp fangs. This may also make the target flinch.
Bug Bite6010020The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Bulldoze6010020The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Cross Poison7010020A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.
Dig8010010The user burrows into the ground on the first turn, then attacks on the next turn.
Double Hit359012The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
Double-Edge12010015A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Earthquake10010012The user sets off an earthquake that strikes every Pokémon around it.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Gunk Shot120808The user shoots filthy garbage at the target to attack. This may also poison the target.
Gyro Ball-1008The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.
Hex6510012This relentless attack does massive damage to a target affected by status conditions.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Iron Defense--16The user hardens its body’s surface like iron, sharply raising its Defense stat.
Iron Tail1007516The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Leech Life8010012The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.
Megahorn1208512Using its tough and impressive horn, the user rams into the target with no letup.
Payback5010010The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Pin Missile259520Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
Poison Jab8010020The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
Pounce5010020The user attacks by pouncing on the target. This also lowers the target's Speed stat.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Rock Slide759012Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tomb609516Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Screech-8520An earsplitting screech harshly lowers the target’s Defense stat.
Skitter Smack709010The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Sludge Bomb9010012Unsanitary sludge is hurled at the target. This may also poison the target.
Smart Strike70-12The user stabs the target with a sharp horn. This attack never misses.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Solar Beam12010012In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Spikes--20The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.
Steel Roller1301005The user attacks while destroying the terrain. This move fails if the ground hasn't turned into a terrain.
Stomping Tantrum7510010Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Superpower1201008The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
Swords Dance--20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
Throat Chop8010015The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Toxic-9012A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Toxic Spikes--20The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
Trailblaze5010020The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Venoshock6510012The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.
X-Scissor8010016The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.