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Pokemon Champions profile

Mega Metagross

Rank #23BST 700
SeasonSeason 4
Format
Battle data is recorded for MetagrossMega Metagross has no separate usage table in the Champions source; the statistics below belong to its pre-transformation form.

Base Stats

Stat spread

BST 700
HP
80
Atk
145
Def
150
SpA
105
SpD
110
Spe
110

Type defenses

Type defenses

Mega Metagross takes damage from each attacking type below.

Weak to
Fire2xGround2xGhost2xDark2x
Resists
Normal1/2xGrass1/2xIce1/2xFlying1/2xRock1/2xDragon1/2xSteel1/2xFairy1/2xPsychic1/4x
Immune to
Poison0x
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1/2x2x1x1x1/2x1/2x1x0x2x1/2x1/4x1x1/2x2x1/2x2x1/2x1/2x
Normal1/2x
Fire2x
Water1x
Electric1x
Grass1/2x
Ice1/2x
Fighting1x
Poison0x
Ground2x
Flying1/2x
Psychic1/4x
Bug1x
Rock1/2x
Ghost2x
Dragon1/2x
Dark2x
Steel1/2x
Fairy1/2x

Forms / Mega

Available forms

Base vs Mega

Mega MetagrossType unchangedAbility: Clear Body / Light Metal -> Tough ClawsHP +0 / Atk +10 / Def +20 / SpA +10 / SpD +20 / Spe +40

Battle Data

Common choices

Moves

Move usage
10
  1. 1PsychicPsychic Fangs90.1%
  2. 2NormalProtect-
  3. 3SteelIron Head-
  4. 4SteelBullet Punch-

Held Items

Item usage
10
  1. 1Metagrossite91.2%
  2. 2Life Orb-
  3. 3Leftovers-
  4. 4Sitrus Berry-

Nature

Set usage
10
  1. 1AdamantAttackSp. Atk47.1%
  2. 2JollySpeedSp. Atk-
  3. 3ImpishDefenseSp. Atk-

Abilities

Set usage
2
  1. 1Clear Body99.4%
  2. 2Light Metal-

Stat Points

Set usage
8
  1. 1HP2Atk32Def0SpA0SpD0Spe3222.1%
  2. 2HP14Atk27Def0SpA0SpD0Spe25-
  3. 3HP16Atk25Def0SpA0SpD0Spe25-

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Aerial Ace60-20The user confounds the target with speed, then slashes. This attack never misses.
Agility--20The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Body Press8010012The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Brick Break7510016The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Brutal Swing6010020The user swings its body around violently to inflict damage on everything in its vicinity.
Bulldoze6010020The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Bullet Punch4010020The user strikes the target with tough punches as fast as bullets. This move always goes first.
Cosmic Power--20The user absorbs a mystical power from space to boost its Defense and Sp. Def stats.
Double-Edge12010015A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Earthquake10010012The user sets off an earthquake that strikes every Pokémon around it.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Expanding Force8010010The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
Explosion2501005The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Flash Cannon8010012The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.
Focus Punch15010020The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Future Sight12010012Two turns after this move is used, a hunk of psychic energy attacks the target.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Grass Knot-10020The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
Gravity--5Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
Gyro Ball-1008The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.
Hammer Arm1009012The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.
Hard Press010010The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Ice Punch7510016The target is punched with an icy fist. This may also leave the target frozen.
Icy Wind559516The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.
Iron Defense--16The user hardens its body’s surface like iron, sharply raising its Defense stat.
Iron Head8010016The user slams the target with its steel-hard head. This may also make the target flinch.
Light Screen--20A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Magnet Rise--12The user levitates using electrically generated magnetism for five turns.
Meteor Beam1209010The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.
Meteor Mash909012The target is hit with a hard punch fired like a meteor. This may also raise the user’s Attack stat.
Mud-Slap2010012The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psych Up--10The user hypnotizes itself into copying any stat change made by the target.
Psychic9010012The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
Psychic Fangs8510010The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
Psychic Noise7510010The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
Psycho Cut7010020The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.
Psyshock8010012The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Rain Dance--8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Reflect--20A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Rock Slide759012Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tomb609516Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Sandstorm--12A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
Scary Face-10012The user frightens the target with a scary face to harshly lower its Speed stat.
Self-Destruct2001008The user attacks everything around it by causing an explosion. The user faints upon using this move.
Shadow Ball8010016The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Shadow Claw7010016The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Shadow Punch60-20The user throws a punch from the shadows. This attack never misses.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Sludge Bomb9010012Unsanitary sludge is hurled at the target. This may also poison the target.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stealth Rock--20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Steel Beam140955The user fires a beam of steel that it collected from its entire body. This also damages the user.
Steel Roller1301005The user attacks while destroying the terrain. This move fails if the ground hasn't turned into a terrain.
Stomping Tantrum7510010Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Stone Edge100808The user stabs the target from below with sharpened stones. Critical hits land more easily.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Swagger-8516The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Thunder Punch7510016The target is punched with an electrified fist. This may also leave the target with paralysis.
Trailblaze5010020The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Trick-10012The user catches the target off guard and swaps its held item with its own.
Zen Headbutt809016The user focuses its willpower to its head and attacks the target. This may also make the target flinch.