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Mega Houndoom animated sprite
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Pokemon Champions profile

Mega Houndoom

Rank #124BST 600
SeasonSeason 4
Format
Battle data is recorded for HoundoomMega Houndoom has no separate usage table in the Champions source; the statistics below belong to its pre-transformation form.

Base Stats

Stat spread

BST 600
HP
75
Atk
90
Def
90
SpA
140
SpD
90
Spe
115

Type defenses

Type defenses

Mega Houndoom takes damage from each attacking type below.

Weak to
Water2xFighting2xGround2xRock2x
Resists
Fire1/2xGrass1/2xIce1/2xGhost1/2xDark1/2xSteel1/2x
Immune to
Psychic0x
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1x1/2x2x1x1/2x1/2x2x1x2x1x0x1x2x1/2x1x1/2x1/2x1x
Normal1x
Fire1/2x
Water2x
Electric1x
Grass1/2x
Ice1/2x
Fighting2x
Poison1x
Ground2x
Flying1x
Psychic0x
Bug1x
Rock2x
Ghost1/2x
Dragon1x
Dark1/2x
Steel1/2x
Fairy1x

Forms / Mega

Available forms

Base vs Mega

Mega HoundoomType unchangedAbility: Early Bird / Flash Fire / Unnerve -> Solar PowerHP +0 / Atk +0 / Def +40 / SpA +30 / SpD +10 / Spe +20

Battle Data

Common choices

Moves

Move usage
10
  1. 1FireHeat Wave92.9%
  2. 2NormalProtect-
  3. 3DarkDark Pulse-
  4. 4DarkSnarl-

Held Items

Item usage
10
  1. 1Houndoominite53.7%
  2. 2Focus Sash-
  3. 3Life Orb-
  4. 4Charcoal-

Nature

Set usage
10
  1. 1TimidSpeedAttack46.8%
  2. 2HastySpeedDefense-
  3. 3ModestSp. AtkAttack-

Abilities

Set usage
3
  1. 1Flash Fire92.9%
  2. 2Unnerve-
  3. 3Early Bird-

Stat Points

Set usage
8
  1. 1HP1Atk1Def0SpA32SpD0Spe3231.1%
  2. 2HP2Atk0Def0SpA32SpD0Spe32-
  3. 3HP1Atk0Def1SpA32SpD0Spe32-

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Beat Up-10010The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
Bite6010020The target is bitten with viciously sharp fangs. This may also make the target flinch.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Burning Jealousy701005The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
Comeuppance110010The user retaliates with much greater force against the opponent that last inflicted damage on it.
Counter-10020A retaliatory attack that counters any physical move, inflicting double the damage taken.
Crunch8010016The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
Dark Pulse8010016The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Destiny Bond--5If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.
Double-Edge12010015A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Endeavor-1005The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Feint3010010This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Fire Blast110858The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Fire Fang659516The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Fire Spin358516The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
Flame Charge5010020Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
Flamethrower9010016The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Flare Blitz12010016The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
Foul Play9510016The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Heat Wave959012The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
Helping Hand--20The user assists an ally by boosting the power of that ally’s attack.
Howl--20The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Hyper Voice9010012The user lets loose a horribly echoing shout with the power to inflict damage.
Inferno100508The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.
Iron Tail1007516The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Lash Out751005The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
Mud Shot559516The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.
Mud-Slap2010012The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Nasty Plot--20The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.
Overheat130908The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
Pain Split--20The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
Payback5010010The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psychic Fangs8510010The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
Rain Dance--8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Reversal-10015An all-out attack that becomes more powerful the less HP the user has.
Roar--20The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Scary Face-10012The user frightens the target with a scary face to harshly lower its Speed stat.
Scorching Sands7010010The user throws scorching sand at the target to attack. This may also leave the target with a burn.
Shadow Ball8010016The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Sludge Bomb9010012Unsanitary sludge is hurled at the target. This may also poison the target.
Snarl559516The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Solar Beam12010012In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Spite-10012The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sucker Punch701008This move enables the user to attack first. This move fails if the target is not readying an attack.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Super Fang-9012The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.
Swagger-8516The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Taunt-10020The target is taunted into a rage that allows it to use only attack moves for three turns.
Temper Flare7510010Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.
Thief6010020The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
Throat Chop8010015The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Thunder Fang659516The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Torment-10016The user torments and enrages the target, making it incapable of using the same move twice in a row.
Toxic-9012A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Trailblaze5010020The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Uproar9010012The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Will-O-Wisp-8516The user shoots a sinister flame at the target to inflict a burn.