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Mega Mawile animated sprite
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Pokemon Champions profile

Mega Mawile

Rank #28BST 480
SeasonSeason 4
Format
Battle data is recorded for MawileMega Mawile has no separate usage table in the Champions source; the statistics below belong to its pre-transformation form.

Base Stats

Stat spread

BST 480
HP
50
Atk
105
Def
125
SpA
55
SpD
95
Spe
50

Type defenses

Type defenses

Mega Mawile takes damage from each attacking type below.

Weak to
Fire2xGround2x
Resists
Normal1/2xGrass1/2xIce1/2xFlying1/2xPsychic1/2xRock1/2xDark1/2xFairy1/2xBug1/4x
Immune to
Poison0xDragon0x
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1/2x2x1x1x1/2x1/2x1x0x2x1/2x1/2x1/4x1/2x1x0x1/2x1x1/2x
Normal1/2x
Fire2x
Water1x
Electric1x
Grass1/2x
Ice1/2x
Fighting1x
Poison0x
Ground2x
Flying1/2x
Psychic1/2x
Bug1/4x
Rock1/2x
Ghost1x
Dragon0x
Dark1/2x
Steel1x
Fairy1/2x

Forms / Mega

Available forms

Base vs Mega

Mega MawileType unchangedAbility: Hyper Cutter / Intimidate / Sheer Force -> Huge PowerHP +0 / Atk +20 / Def +40 / SpA +0 / SpD +40 / Spe +0

Battle Data

Common choices

Moves

Move usage
10
  1. 1FairyPlay Rough97.7%
  2. 2DarkSucker Punch-
  3. 3NormalProtect-
  4. 4SteelIron Head-

Held Items

Item usage
10
  1. 1Mawilite99.4%
  2. 2Mental Herb-
  3. 3Life Orb-
  4. 4Sitrus Berry-

Nature

Set usage
10
  1. 1BraveAttackSpeed66.4%
  2. 2AdamantAttackSp. Atk-
  3. 3SassySp. DefSpeed-

Abilities

Set usage
3
  1. 1Hyper Cutter51.6%
  2. 2Intimidate-
  3. 3Sheer Force-

Stat Points

Set usage
8
  1. 1HP32Atk32Def0SpA0SpD2Spe049.9%
  2. 2HP32Atk32Def2SpA0SpD0Spe0-
  3. 3HP32Atk6Def4SpA0SpD23Spe1-

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Ancient Power601008The user attacks with a prehistoric power. This may also raise all the user’s stats at once.
Assurance6010010This move's power is doubled if the target has already taken some damage in the same turn.
Attract-10015If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
Baton Pass--40The user switches places with a party Pokémon in waiting and passes along any stat changes.
Bite6010020The target is bitten with viciously sharp fangs. This may also make the target flinch.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Brick Break7510016The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Brutal Swing6010020The user swings its body around violently to inflict damage on everything in its vicinity.
Charm-10020The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.
Crunch8010016The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
Dark Pulse8010016The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Double-Edge12010015A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Draining Kiss5010012The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target.
Dynamic Punch100505The user attacks by punching the target with full concentrated power. This also confuses the target.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Fake Tears-10020The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Fire Blast110858The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Fire Fang659516The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Flamethrower9010016The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Flash Cannon8010012The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.
Fling-10010The user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus Blast120708The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
Foul Play9510016The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Grass Knot-10020The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
Guard Swap--10The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
Helping Hand--20The user assists an ally by boosting the power of that ally’s attack.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Ice Beam9010012The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Ice Fang659516The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
Ice Punch7510016The target is punched with an icy fist. This may also leave the target frozen.
Icy Wind559516The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.
Iron Defense--16The user hardens its body’s surface like iron, sharply raising its Defense stat.
Iron Head8010016The user slams the target with its steel-hard head. This may also make the target flinch.
Knock Off6510020The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Mega Kick120758The target is attacked by a kick launched with muscle-packed power.
Misty Terrain--12This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
Payback5010010The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Play Rough909012The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
Poison Fang5010016The user bites the target with toxic fangs. This may also leave the target badly poisoned.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psychic Fangs8510010The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
Rain Dance--8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Rock Slide759012Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tomb609516Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Sandstorm--12A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
Seismic Toss-10020The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
Shadow Ball8010016The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Sludge Bomb9010012Unsanitary sludge is hurled at the target. This may also poison the target.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Solar Beam12010012In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Spit Up-10010The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
Stealth Rock--20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Steel Beam140955The user fires a beam of steel that it collected from its entire body. This also damages the user.
Stockpile--20The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
Stone Edge100808The user stabs the target from below with sharpened stones. Critical hits land more easily.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sucker Punch701008This move enables the user to attack first. This move fails if the target is not readying an attack.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Swagger-8516The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Swallow--12The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
Sweet Scent-10020A sweet scent that harshly lowers opposing Pokémon’s evasiveness.
Swords Dance--20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
Taunt-10020The target is taunted into a rage that allows it to use only attack moves for three turns.
Thunder Fang659516The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Thunder Punch7510016The target is punched with an electrified fist. This may also leave the target with paralysis.
Tickle-10020The user tickles the target into laughing, reducing its Attack and Defense stats.