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Pokemon Champions profile

Hippowdon

Rank #134BST 525
SeasonSeason 4
Format

Base Stats

Stat spread

BST 525
HP
108
Atk
112
Def
118
SpA
68
SpD
72
Spe
47

Type defenses

Type defenses

Hippowdon takes damage from each attacking type below.

Weak to
Water2xGrass2xIce2x
Resists
Poison1/2xRock1/2x
Immune to
Electric0x
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1x1x2x0x2x2x1x1/2x1x1x1x1x1/2x1x1x1x1x1x
Normal1x
Fire1x
Water2x
Electric0x
Grass2x
Ice2x
Fighting1x
Poison1/2x
Ground1x
Flying1x
Psychic1x
Bug1x
Rock1/2x
Ghost1x
Dragon1x
Dark1x
Steel1x
Fairy1x

Forms / Mega

Available forms

Battle Data

Common choices

Moves

Move usage
10
  1. 1GroundEarthquake57.4%
  2. 2NormalYawn56.1%
  3. 3NormalSlack Off44.9%
  4. 4NormalProtect39.7%

Held Items

Item usage
10
  1. 1Leftovers45.8%
  2. 2Sitrus Berry29.0%
  3. 3Smooth Rock9.5%
  4. 4Quick Claw3.9%

Nature

Set usage
10
  1. 1ImpishDefenseSp. Atk33.1%
  2. 2CarefulSp. DefSp. Atk21.1%
  3. 3AdamantAttackSp. Atk14.3%

Abilities

Set usage
2
  1. 1Sand Stream94.6%
  2. 2Sand Force5.4%

Stat Points

Set usage
8
  1. 1HP32Atk0Def2SpA0SpD32Spe017.3%
  2. 2HP32Atk0Def32SpA0SpD2Spe09.8%
  3. 3HP32Atk32Def2SpA0SpD0Spe05.1%

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Amnesia--20The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.
Bite6010020The target is bitten with viciously sharp fangs. This may also make the target flinch.
Body Press8010012The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Bulldoze6010020The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Crunch8010016The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
Curse--12A move that works differently for the Ghost type than for all other types.
Dig8010010The user burrows into the ground on the first turn, then attacks on the next turn.
Double-Edge12010015A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Earth Power9010012The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
Earthquake10010012The user sets off an earthquake that strikes every Pokémon around it.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Fire Fang659516The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Fissure-305The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Hard Press010010The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
Heavy Slam-10012The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.
Helping Hand--20The user assists an ally by boosting the power of that ally’s attack.
High Horsepower959512The user fiercely attacks the target using its entire body.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Hyper Voice9010012The user lets loose a horribly echoing shout with the power to inflict damage.
Ice Fang659516The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
Iron Head8010016The user slams the target with its steel-hard head. This may also make the target flinch.
Mud Shot559516The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.
Mud-Slap2010012The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Muddy Water908512The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Roar--20The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Rock Slide759012Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tomb609516Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Sand Tomb358515The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns.
Sandstorm--12A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
Scorching Sands7010010The user throws scorching sand at the target to attack. This may also leave the target with a burn.
Slack Off--12The user slacks off, restoring its own HP by up to half of its max HP.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Spit Up-10010The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
Stealth Rock--20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Stockpile--20The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
Stomping Tantrum7510010Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Stone Edge100808The user stabs the target from below with sharpened stones. Critical hits land more easily.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Superpower1201008The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
Swallow--12The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
Thunder Fang659516The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Whirlwind--20The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Yawn--12The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.