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Corviknight animated sprite
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Pokemon Champions profile

Corviknight

Rank #53BST 495
SeasonSeason 4
Format

Base Stats

Stat spread

BST 495
HP
98
Atk
87
Def
105
SpA
53
SpD
85
Spe
67

Type defenses

Type defenses

Corviknight takes damage from each attacking type below.

Weak to
Fire2xElectric2x
Resists
Normal1/2xFlying1/2xPsychic1/2xDragon1/2xSteel1/2xFairy1/2xGrass1/4xBug1/4x
Immune to
Poison0xGround0x
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1/2x2x1x2x1/4x1x1x0x0x1/2x1/2x1/4x1x1x1/2x1x1/2x1/2x
Normal1/2x
Fire2x
Water1x
Electric2x
Grass1/4x
Ice1x
Fighting1x
Poison0x
Ground0x
Flying1/2x
Psychic1/2x
Bug1/4x
Rock1x
Ghost1x
Dragon1/2x
Dark1x
Steel1/2x
Fairy1/2x

Forms / Mega

Available forms

Battle Data

Common choices

Moves

Move usage
10
  1. 1FlyingBrave Bird71.9%
  2. 2FlyingTailwind62.8%
  3. 3SteelIron Head56.9%
  4. 4FlyingRoost52.3%

Held Items

Item usage
10
  1. 1Leftovers68.8%
  2. 2Sitrus Berry12.1%
  3. 3Occa Berry5.3%
  4. 4Life Orb4.1%

Nature

Set usage
10
  1. 1ImpishDefenseSp. Atk40.8%
  2. 2AdamantAttackSp. Atk27.0%
  3. 3CarefulSp. DefSp. Atk20.6%

Abilities

Set usage
3
  1. 1Mirror Armor94.2%
  2. 2Pressure3.6%
  3. 3Unnerve2.2%

Stat Points

Set usage
8
  1. 1HP32Atk0Def32SpA0SpD2Spe013.5%
  2. 2HP19Atk29Def2SpA0SpD0Spe167.6%
  3. 3HP32Atk0Def32SpA0SpD0Spe26.4%

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Aerial Ace60-20The user confounds the target with speed, then slashes. This attack never misses.
Agility--20The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Air Cutter609520The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.
Air Slash759516The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
Assurance6010010This move's power is doubled if the target has already taken some damage in the same turn.
Body Press8010012The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Brave Bird12010016The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
Bulk Up--20The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
Curse--12A move that works differently for the Ghost type than for all other types.
Defog--15A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Double-Edge12010015A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Drill Peck8010020A corkscrewing attack that strikes the target with a sharp beak acting as a drill.
Dual Wingbeat409012The user slams the target with its wings. The target is hit twice in a row.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Fake Tears-10020The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Feather Dance-10016The user covers the target’s body with a mass of down that harshly lowers its Attack stat.
Flash Cannon8010012The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.
Fly909516The user flies up into the sky and then strikes its target on the next turn.
Focus Energy--20The user takes a deep breath and focuses so that critical hits land more easily.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Heavy Slam-10012The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.
Hurricane1107012The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Iron Defense--16The user hardens its body’s surface like iron, sharply raising its Defense stat.
Iron Head8010016The user slams the target with its steel-hard head. This may also make the target flinch.
Light Screen--20A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Metal Sound-8540A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
Nasty Plot--20The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.
Payback5010010The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Pluck6010020The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect.
Power Trip2010010The user boasts its strength and attacks the target. The more the user's stats are boosted, the greater the move's power.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain Dance--8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Reflect--20A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Reversal-10015An all-out attack that becomes more powerful the less HP the user has.
Roost--12The user lands and rests its body. This move restores the user’s HP by up to half of its max HP.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Scary Face-10012The user frightens the target with a scary face to harshly lower its Speed stat.
Screech-8520An earsplitting screech harshly lowers the target’s Defense stat.
Sky Attack140908A second-turn attack move where critical hits land more easily. This may also make the target flinch.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Spite-10012The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Steel Beam140955The user fires a beam of steel that it collected from its entire body. This also damages the user.
Steel Wing709020The target is hit with wings of steel. This may also raise the user’s Defense stat.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Swagger-8516The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Tailwind--16The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.
Taunt-10020The target is taunted into a rage that allows it to use only attack moves for three turns.
Thief6010020The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
U-turn7010020After making its attack, the user rushes back to switch places with a party Pokémon in waiting.