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Hisuian Arcanine animated sprite
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Pokemon Champions profile

Hisuian Arcanine

Rank #88BST 555
SeasonSeason 4
Format

Base Stats

Stat spread

BST 555
HP
95
Atk
115
Def
80
SpA
95
SpD
80
Spe
90

Type defenses

Type defenses

Hisuian Arcanine takes damage from each attacking type below.

Weak to
Water4xGround4xFighting2xRock2x
Resists
Normal1/2xIce1/2xPoison1/2xFlying1/2xBug1/2xFairy1/2xFire1/4x
Immune to
None
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1/2x1/4x4x1x1x1/2x2x1/2x4x1/2x1x1/2x2x1x1x1x1x1/2x
Normal1/2x
Fire1/4x
Water4x
Electric1x
Grass1x
Ice1/2x
Fighting2x
Poison1/2x
Ground4x
Flying1/2x
Psychic1x
Bug1/2x
Rock2x
Ghost1x
Dragon1x
Dark1x
Steel1x
Fairy1/2x

Forms / Mega

Available forms

Battle Data

Common choices

Moves

Move usage
10
  1. 1FireFlare Blitz96.0%
  2. 2RockHead Smash-
  3. 3NormalExtreme Speed-
  4. 4NormalProtect-

Held Items

Item usage
10
  1. 1Focus Sash44.7%
  2. 2Choice Scarf-
  3. 3Life Orb-
  4. 4Sitrus Berry-

Nature

Set usage
10
  1. 1AdamantAttackSp. Atk46.1%
  2. 2JollySpeedSp. Atk-
  3. 3BraveAttackSpeed-

Abilities

Set usage
3
  1. 1Rock Head75.3%
  2. 2Intimidate-
  3. 3Flash Fire-

Stat Points

Set usage
8
  1. 1HP2Atk32Def0SpA0SpD0Spe3247.3%
  2. 2HP0Atk32Def0SpA0SpD2Spe32-
  3. 3HP0Atk32Def2SpA0SpD0Spe32-

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Aerial Ace60-20The user confounds the target with speed, then slashes. This attack never misses.
Agility--20The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Bite6010020The target is bitten with viciously sharp fangs. This may also make the target flinch.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Bulldoze6010020The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Burn Up1301005To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.
Close Combat1201008The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.
Covet6010025The user endearingly approaches the target, then steals the target's held item.
Crunch8010016The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
Dig8010010The user burrows into the ground on the first turn, then attacks on the next turn.
Double-Edge12010015A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Dragon Pulse8510012The target is attacked with a shock wave generated by the user’s gaping mouth.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Extreme Speed801008The user charges the target at blinding speed. This move always goes first.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Fire Blast110858The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Fire Fang659516The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Fire Spin358516The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
Flame Charge5010020Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
Flamethrower9010016The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Flare Blitz12010016The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Head Smash150805The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly.
Heat Crash-10010The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power.
Heat Wave959012The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
Helping Hand--20The user assists an ally by boosting the power of that ally’s attack.
Howl--20The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Hyper Voice9010012The user lets loose a horribly echoing shout with the power to inflict damage.
Iron Head8010016The user slams the target with its steel-hard head. This may also make the target flinch.
Iron Tail1007516The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Morning Sun--8The user restores its own HP. The amount of HP regained varies with the weather.
Outrage12010012The user rampages and attacks for two to three turns. The user then becomes confused.
Overheat130908The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
Power Gem8010020The user attacks with a ray of light that sparkles as if it were made of gemstones.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psychic Fangs8510010The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
Raging Fury12010010The user rampages around spewing flames for two to three turns. The user then becomes confused.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Reversal-10015An all-out attack that becomes more powerful the less HP the user has.
Roar--20The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Rock Blast259012The user hurls hard rocks at the target. Two to five rocks are launched in a row.
Rock Slide759012Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tomb609516Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Sandstorm--12A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
Scary Face-10012The user frightens the target with a scary face to harshly lower its Speed stat.
Scorching Sands7010010The user throws scorching sand at the target to attack. This may also leave the target with a burn.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Smack Down5010015The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
Smart Strike70-12The user stabs the target with a sharp horn. This attack never misses.
Snarl559516The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Solar Beam12010012In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Stealth Rock--20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Stone Edge100808The user stabs the target from below with sharpened stones. Critical hits land more easily.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Temper Flare7510010Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.
Thief6010020The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
Thrash12010012The user rampages and attacks for two to three turns. The user then becomes confused.
Thunder Fang659516The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Wild Charge9010016The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Will-O-Wisp-8516The user shoots a sinister flame at the target to inflict a burn.