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Pokemon Champions profile

Mega Absol

Rank #193BST 565
SeasonSeason 4
Format
Battle data is recorded for AbsolMega Absol has no separate usage table in the Champions source; the statistics below belong to its pre-transformation form.

Base Stats

Stat spread

BST 565
HP
65
Atk
150
Def
60
SpA
115
SpD
60
Spe
115

Type defenses

Type defenses

Mega Absol takes damage from each attacking type below.

Weak to
Fighting2xBug2xFairy2x
Resists
Ghost1/2xDark1/2x
Immune to
Psychic0x
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1x1x1x1x1x1x2x1x1x1x0x2x1x1/2x1x1/2x1x2x
Normal1x
Fire1x
Water1x
Electric1x
Grass1x
Ice1x
Fighting2x
Poison1x
Ground1x
Flying1x
Psychic0x
Bug2x
Rock1x
Ghost1/2x
Dragon1x
Dark1/2x
Steel1x
Fairy2x

Forms / Mega

Available forms

Base vs Mega

Mega AbsolType unchangedAbility: Pressure / Super Luck / Justified -> Magic BounceHP +0 / Atk +20 / Def +0 / SpA +40 / SpD +0 / Spe +40

Battle Data

Common choices

Moves

Move usage
10
  1. 1DarkSucker Punch68.8%
  2. 2FightingClose Combat-
  3. 3DarkNight Slash-
  4. 4NormalProtect-

Held Items

Item usage
10
  1. 1Absolite37.3%
  2. 2Scope Lens-
  3. 3Life Orb-
  4. 4Focus Sash-

Nature

Set usage
10
  1. 1AdamantAttackSp. Atk49.6%
  2. 2JollySpeedSp. Atk-
  3. 3BraveAttackSpeed-

Abilities

Set usage
3
  1. 1Super Luck67.3%
  2. 2Justified-
  3. 3Pressure-

Stat Points

Set usage
8
  1. 1HP2Atk32Def0SpA0SpD0Spe3239.5%
  2. 2HP27Atk32Def4SpA0SpD3Spe0-
  3. 3HP0Atk32Def0SpA0SpD0Spe32-

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Aerial Ace60-20The user confounds the target with speed, then slashes. This attack never misses.
Air Slash759516The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
Assurance6010010This move's power is doubled if the target has already taken some damage in the same turn.
Attract-10015If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
Baton Pass--40The user switches places with a party Pokémon in waiting and passes along any stat changes.
Bite6010020The target is bitten with viciously sharp fangs. This may also make the target flinch.
Blizzard110708A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Bounce85855The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.
Brutal Swing6010020The user swings its body around violently to inflict damage on everything in its vicinity.
Calm Mind--20The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Close Combat1201008The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.
Confuse Ray-10012The target is exposed to a sinister ray that triggers confusion.
Curse--12A move that works differently for the Ghost type than for all other types.
Dark Pulse8010016The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Detect--5This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Double Team--16By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Double-Edge12010015A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Feint3010010This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Fire Blast110858The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Flamethrower9010016The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Focus Energy--20The user takes a deep breath and focuses so that critical hits land more easily.
Foul Play9510016The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.
Future Sight12010012Two turns after this move is used, a hunk of psychic energy attacks the target.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Hex6510012This relentless attack does massive damage to a target affected by status conditions.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Ice Beam9010012The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Icy Wind559516The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.
Iron Tail1007516The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Knock Off6510020The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Mean Look--5The user pins the target with a dark, arresting look. The target becomes unable to flee.
Megahorn1208512Using its tough and impressive horn, the user rams into the target with no letup.
Night Slash7010016The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Payback5010010The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Perish Song--5Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
Phantom Force9010012The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
Play Rough909012The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psycho Cut7010020The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.
Quick Attack4010020The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Rain Dance--8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Rock Slide759012Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tomb609516Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Sandstorm--12A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
Shadow Ball8010016The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Shadow Claw7010016The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Shadow Sneak4010020The user extends its shadow and attacks the target from behind. This move always goes first.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Snarl559516The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stone Edge100808The user stabs the target from below with sharpened stones. Critical hits land more easily.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sucker Punch701008This move enables the user to attack first. This move fails if the target is not readying an attack.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Superpower1201008The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
Swords Dance--20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
Taunt-10020The target is taunted into a rage that allows it to use only attack moves for three turns.
Thief6010020The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
Throat Chop8010015The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Thunder1107012A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder Wave-9020The user launches a weak jolt of electricity that paralyzes the target.
Thunderbolt9010016A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Trailblaze5010020The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Will-O-Wisp-8516The user shoots a sinister flame at the target to inflict a burn.
X-Scissor8010016The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
Zen Headbutt809016The user focuses its willpower to its head and attacks the target. This may also make the target flinch.