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Mega Victreebel animated sprite
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Pokemon Champions profile

Mega Victreebel

Rank #183BST 590
SeasonSeason 4
Format
Battle data is recorded for VictreebelMega Victreebel has no separate usage table in the Champions source; the statistics below belong to its pre-transformation form.

Base Stats

Stat spread

BST 590
HP
80
Atk
125
Def
85
SpA
135
SpD
95
Spe
70

Type defenses

Type defenses

Mega Victreebel takes damage from each attacking type below.

Weak to
Fire2xIce2xFlying2xPsychic2x
Resists
Water1/2xElectric1/2xFighting1/2xFairy1/2xGrass1/4x
Immune to
None
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1x2x1/2x1/2x1/4x2x1/2x1x1x2x2x1x1x1x1x1x1x1/2x
Normal1x
Fire2x
Water1/2x
Electric1/2x
Grass1/4x
Ice2x
Fighting1/2x
Poison1x
Ground1x
Flying2x
Psychic2x
Bug1x
Rock1x
Ghost1x
Dragon1x
Dark1x
Steel1x
Fairy1/2x

Forms / Mega

Available forms

Base vs Mega

Mega VictreebelType unchangedAbility: Chlorophyll / Gluttony -> Innards OutHP +0 / Atk +20 / Def +20 / SpA +35 / SpD +25 / Spe +0

Battle Data

Common choices

Moves

Move usage
10
  1. 1GrassStrength Sap54.7%
  2. 2GrassGiga Drain-
  3. 3PoisonSludge Bomb-
  4. 4NormalProtect-

Held Items

Item usage
10
  1. 1Victreebelite76.4%
  2. 2Focus Sash-
  3. 3Wide Lens-
  4. 4Life Orb-

Nature

Set usage
10
  1. 1ModestSp. AtkAttack35.9%
  2. 2AdamantAttackSp. Atk-
  3. 3QuietSp. AtkSpeed-

Abilities

Set usage
2
  1. 1Chlorophyll93.1%
  2. 2Gluttony-

Stat Points

Set usage
8
  1. 1HP32Atk32Def0SpA0SpD0Spe211.1%
  2. 2HP32Atk0Def0SpA32SpD0Spe2-
  3. 3HP2Atk0Def0SpA32SpD0Spe32-

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Acid Spray4010020The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Bug Bite6010020The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Bullet Seed2510020The user forcefully shoots seeds at the target two to five times in a row.
Clear Smog50-15The user attacks the target by throwing a clump of special mud. All stat changes are eliminated.
Encore-1008The user compels the target to keep using the move it encored for three turns.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Energy Ball9010012The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Gastro Acid-10010The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
Giga Drain7510012A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Grass Knot-10020The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
Grassy Glide5510020Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
Grassy Terrain--10The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
Growth--20The user’s body grows all at once, raising the Attack and Sp. Atk stats.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Ingrain--20The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out.
Knock Off6510020The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Leaf Blade9010016The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.
Leaf Storm130908The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
Leech Life8010012The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.
Lunge8010016The user makes a lunge at the target, attacking with full force. This also lowers the target’s Attack stat.
Poison Jab8010020The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
Poison Powder-7520The user scatters a cloud of poisonous dust that poisons the target.
Pounce5010020The user attacks by pouncing on the target. This also lowers the target's Speed stat.
Power Whip1208512The user violently whirls its vines, tentacles, or the like to harshly lash the target.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Reflect--20A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Scary Face-10012The user frightens the target with a scary face to harshly lower its Speed stat.
Seed Bomb8010016The user slams a barrage of hard-shelled seeds down on the target from above.
Sleep Powder-7516The user scatters a big cloud of sleep-inducing dust around the target.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Sludge Bomb9010012Unsanitary sludge is hurled at the target. This may also poison the target.
Sludge Wave9510012The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Solar Beam12010012In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Spit Up-10010The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
Stockpile--20The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
Strength Sap-10010The user restores its own HP by the same amount as the target's Attack stat. It then lowers the target's Attack stat.
Stun Spore-7520The user scatters a cloud of numbing powder that paralyzes the target.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sucker Punch701008This move enables the user to attack first. This move fails if the target is not readying an attack.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Swallow--12The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
Sweet Scent-10020A sweet scent that harshly lowers opposing Pokémon’s evasiveness.
Swift60-20Never misses.
Swords Dance--20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
Synthesis--8The user restores its own HP. The amount of HP regained varies with the weather.
Thief6010020The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
Tickle-10020The user tickles the target into laughing, reducing its Attack and Defense stats.
Toxic-9012A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Toxic Spikes--20The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
Trailblaze5010020The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Venoshock6510012The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.
Weather Ball5010012This attack move varies in power and type depending on the weather.
Worry Seed-10012A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.
Wrap159020A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.