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Pokemon Champions profile

Stunfisk

Rank #211BST 471
SeasonSeason 4
Format

Base Stats

Stat spread

BST 471
HP
109
Atk
66
Def
84
SpA
81
SpD
99
Spe
32

Type defenses

Type defenses

Stunfisk takes damage from each attacking type below.

Weak to
Water2xGrass2xIce2xGround2x
Resists
Poison1/2xFlying1/2xRock1/2xSteel1/2x
Immune to
Electric0x
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1x1x2x0x2x2x1x1/2x2x1/2x1x1x1/2x1x1x1x1/2x1x
Normal1x
Fire1x
Water2x
Electric0x
Grass2x
Ice2x
Fighting1x
Poison1/2x
Ground2x
Flying1/2x
Psychic1x
Bug1x
Rock1/2x
Ghost1x
Dragon1x
Dark1x
Steel1/2x
Fairy1x

Forms / Mega

Available forms

Battle Data

Common choices

Moves

Move usage
10
  1. 1GroundEarth Power81.0%
  2. 2ElectricThunderbolt66.3%
  3. 3NormalProtect58.7%
  4. 4PoisonSludge Bomb28.6%

Held Items

Item usage
10
  1. 1Leftovers19.1%
  2. 2Bright Powder16.4%
  3. 3Sitrus Berry15.5%
  4. 4Life Orb13.2%

Nature

Set usage
10
  1. 1ModestSp. AtkAttack34.1%
  2. 2QuietSp. AtkSpeed33.5%
  3. 3CalmSp. DefAttack10.0%

Abilities

Set usage
3
  1. 1Static66.2%
  2. 2Sand Veil30.2%
  3. 3Limber3.6%

Stat Points

Set usage
8
  1. 1HP32Atk0Def2SpA32SpD0Spe019.2%
  2. 2HP32Atk0Def0SpA32SpD2Spe014.6%
  3. 3HP0Atk0Def2SpA32SpD32Spe04.7%

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Attract-10015If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
Bounce85855The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.
Bulldoze6010020The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Charge--20The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.
Curse--12A move that works differently for the Ghost type than for all other types.
Dig8010010The user burrows into the ground on the first turn, then attacks on the next turn.
Discharge8010016The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
Earth Power9010012The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
Earthquake10010012The user sets off an earthquake that strikes every Pokémon around it.
Eerie Impulse-10015The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Electric Terrain--10The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
Electroweb559515The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Fissure-305The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
Flail-10015The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Foul Play9510016The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.
Lash Out751005The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
Mud Shot559516The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.
Mud-Slap2010012The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Muddy Water908512The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
Pain Split--20The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
Payback5010010The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain Dance--8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Reflect Type--15The user reflects the target's type to become the same type as the target.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Rock Slide759012Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tomb609516Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Sandstorm--12A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
Scald8010016The user shoots boiling hot water at its target. This may also leave the target with a burn.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Sludge Bomb9010012Unsanitary sludge is hurled at the target. This may also poison the target.
Sludge Wave9510012The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Spite-10012The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Stealth Rock--20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Stomping Tantrum7510010Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Stone Edge100808The user stabs the target from below with sharpened stones. Critical hits land more easily.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sucker Punch701008This move enables the user to attack first. This move fails if the target is not readying an attack.
Surf9010016The user attacks everything around it by swamping its surroundings with a giant wave.
Thunder1107012A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder Wave-9020The user launches a weak jolt of electricity that paralyzes the target.
Thunderbolt9010016A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Uproar9010012The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Yawn--12The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.