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Pokemon Champions profile

Passimian

Rank #209BST 490
SeasonSeason 4
Format

Base Stats

Stat spread

BST 490
HP
100
Atk
120
Def
90
SpA
40
SpD
60
Spe
80

Type defenses

Type defenses

Passimian takes damage from each attacking type below.

Weak to
Flying2xPsychic2xFairy2x
Resists
Bug1/2xRock1/2xDark1/2x
Immune to
None
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1x1x1x1x1x1x1x1x1x2x2x1/2x1/2x1x1x1/2x1x2x
Normal1x
Fire1x
Water1x
Electric1x
Grass1x
Ice1x
Fighting1x
Poison1x
Ground1x
Flying2x
Psychic2x
Bug1/2x
Rock1/2x
Ghost1x
Dragon1x
Dark1/2x
Steel1x
Fairy2x

Forms / Mega

Available forms

Battle Data

Common choices

Moves

Move usage
10
  1. 1NormalProtect60.2%
  2. 2FightingClose Combat52.5%
  3. 3DarkKnock Off48.5%
  4. 4FightingDrain Punch45.2%

Held Items

Item usage
10
  1. 1Life Orb36.8%
  2. 2Choice Scarf10.7%
  3. 3Expert Belt9.2%
  4. 4Focus Sash8.5%

Nature

Set usage
10
  1. 1AdamantAttackSp. Atk61.5%
  2. 2JollySpeedSp. Atk22.9%
  3. 3BraveAttackSpeed6.1%

Abilities

Set usage
2
  1. 1Defiant69.4%
  2. 2Receiver30.6%

Stat Points

Set usage
8
  1. 1HP2Atk32Def0SpA0SpD0Spe3228.0%
  2. 2HP0Atk32Def2SpA0SpD32Spe09.0%
  3. 3HP32Atk32Def0SpA0SpD0Spe25.7%

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Acrobatics5510016The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
Assurance6010010This move's power is doubled if the target has already taken some damage in the same turn.
Baton Pass--40The user switches places with a party Pokémon in waiting and passes along any stat changes.
Beat Up-10010The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Brick Break7510016The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Brutal Swing6010020The user swings its body around violently to inflict damage on everything in its vicinity.
Bulk Up--20The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
Bulldoze6010020The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Chilling Water5010020The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
Close Combat1201008The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.
Coaching--10The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
Counter-10020A retaliatory attack that counters any physical move, inflicting double the damage taken.
Curse--12A move that works differently for the Ghost type than for all other types.
Double-Edge12010015A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Drain Punch7510012An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
Earthquake10010012The user sets off an earthquake that strikes every Pokémon around it.
Electroweb559515The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Energy Ball9010012The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Feint3010010This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Fling-10010The user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus Blast120708The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
Focus Energy--20The user takes a deep breath and focuses so that critical hits land more easily.
Focus Punch15010020The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Grass Knot-10020The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
Gunk Shot120808The user shoots filthy garbage at the target to attack. This may also poison the target.
Gyro Ball-1008The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Iron Head8010016The user slams the target with its steel-hard head. This may also make the target flinch.
Iron Tail1007516The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Knock Off6510020The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Low Kick-10020A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
Low Sweep6510020The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
Mega Kick120758The target is attacked by a kick launched with muscle-packed power.
Pain Split--20The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
Payback5010010The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Quick Attack4010020The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Quick Guard--15The user protects itself and its allies from priority moves.
Rain Dance--8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Reversal-10015An all-out attack that becomes more powerful the less HP the user has.
Rock Slide759012Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tomb609516Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Scary Face-10012The user frightens the target with a scary face to harshly lower its Speed stat.
Seed Bomb8010016The user slams a barrage of hard-shelled seeds down on the target from above.
Seismic Toss-10020The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
Shadow Ball8010016The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Smack Down5010015The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Superpower1201008The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
Taunt-10020The target is taunted into a rage that allows it to use only attack moves for three turns.
Thief6010020The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
Thrash12010012The user rampages and attacks for two to three turns. The user then becomes confused.
Trailblaze5010020The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
U-turn7010020After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Upper Hand6510015The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
Uproar9010012The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Vacuum Wave4010030The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.