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Pokemon Champions profile

Mega Froslass

Rank #32BST 580
SeasonSeason 4
Format
Battle data is recorded for FroslassMega Froslass has no separate usage table in the Champions source; the statistics below belong to its pre-transformation form.

Base Stats

Stat spread

BST 580
HP
70
Atk
80
Def
70
SpA
140
SpD
100
Spe
120

Type defenses

Type defenses

Mega Froslass takes damage from each attacking type below.

Weak to
Fire2xRock2xGhost2xDark2xSteel2x
Resists
Ice1/2xPoison1/2xBug1/2x
Immune to
Normal0xFighting0x
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
0x2x1x1x1x1/2x0x1/2x1x1x1x1/2x2x2x1x2x2x1x
Normal0x
Fire2x
Water1x
Electric1x
Grass1x
Ice1/2x
Fighting0x
Poison1/2x
Ground1x
Flying1x
Psychic1x
Bug1/2x
Rock2x
Ghost2x
Dragon1x
Dark2x
Steel2x
Fairy1x

Forms / Mega

Available forms

Base vs Mega

Mega FroslassType unchangedAbility: Snow Cloak / Cursed Body -> Snow WarningHP +0 / Atk +0 / Def +0 / SpA +60 / SpD +30 / Spe +10

Battle Data

Common choices

Moves

Move usage
10
  1. 1IceBlizzard98.7%
  2. 2NormalProtect-
  3. 3GhostShadow Ball-
  4. 4IceAurora Veil-

Held Items

Item usage
10
  1. 1Froslassite98.0%
  2. 2Focus Sash-
  3. 3Choice Scarf-
  4. 4Wide Lens-

Nature

Set usage
10
  1. 1TimidSpeedAttack65.8%
  2. 2ModestSp. AtkAttack-
  3. 3CalmSp. DefAttack-

Abilities

Set usage
2
  1. 1Cursed Body67.4%
  2. 2Snow Cloak-

Stat Points

Set usage
8
  1. 1HP2Atk0Def0SpA32SpD0Spe3242.1%
  2. 2HP0Atk0Def0SpA32SpD2Spe32-
  3. 3HP32Atk0Def0SpA2SpD0Spe32-

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Aurora Veil--20This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.
Avalanche6010012The power of this attack move is doubled if the user has been hurt by the target in the same turn.
Bite6010020The target is bitten with viciously sharp fangs. This may also make the target flinch.
Blizzard110708A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Block--5The user blocks the target's way with arms spread wide to prevent the target from fleeing.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Charm-10020The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.
Chilling Water5010020The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
Confuse Ray-10012The target is exposed to a sinister ray that triggers confusion.
Crunch8010016The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
Curse--12A move that works differently for the Ghost type than for all other types.
Destiny Bond--5If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.
Disable-10020For four turns, this move prevents the target from using the move it last used.
Double Team--16By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Draining Kiss5010012The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Fake Tears-10020The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Fling-10010The user flings its held item at the target to attack. This move's power and effects depend on the item.
Frost Breath609010The user attacks by blowing its cold breath on the target. This move always lands a critical hit.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Haze--30The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Helping Hand--20The user assists an ally by boosting the power of that ally’s attack.
Hex6510012This relentless attack does massive damage to a target affected by status conditions.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Ice Beam9010012The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Ice Fang659516The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
Ice Punch7510016The target is punched with an icy fist. This may also leave the target frozen.
Ice Shard4010020The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
Ice Spinner8010016The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
Icicle Crash859012The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.
Icicle Spear2510020The user launches sharp icicles at the target two to five times in a row.
Icy Wind559516The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.
Imprison--12If opposing Pokémon know any move also known by the user, they are prevented from using it.
Light Screen--20A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Nasty Plot--20The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.
Night Shade-10016The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level.
Pain Split--20The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
Payback5010010The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Phantom Force9010012The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
Poltergeist110905The user attacks by controlling the target's item. This move fails if the target isn't holding an item.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psych Up--10The user hypnotizes itself into copying any stat change made by the target.
Psychic9010012The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
Rain Dance--8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Reflect--20A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Safeguard--20The user creates a protective field that prevents status conditions for five turns.
Scary Face-10012The user frightens the target with a scary face to harshly lower its Speed stat.
Shadow Ball8010016The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Snowscape0-10The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
Spikes--20The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.
Spite-10012The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Switcheroo-10010The user trades held items with the target faster than the eye can follow.
Taunt-10020The target is taunted into a rage that allows it to use only attack moves for three turns.
Thunder1107012A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder Wave-9020The user launches a weak jolt of electricity that paralyzes the target.
Thunderbolt9010016A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Trailblaze5010020The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Trick-10012The user catches the target off guard and swaps its held item with its own.
Triple Axel209012A consecutive three-kick attack that becomes more powerful with each successful hit.
Water Pulse6010020The user attacks the target with a pulsing blast of water. This may also confuse the target.
Weather Ball5010012This attack move varies in power and type depending on the weather.
Will-O-Wisp-8516The user shoots a sinister flame at the target to inflict a burn.