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Pokemon Champions profile

Mega Chesnaught

Rank #128BST 630
SeasonSeason 4
Format
Battle data is recorded for ChesnaughtMega Chesnaught has no separate usage table in the Champions source; the statistics below belong to its pre-transformation form.

Base Stats

Stat spread

BST 630
HP
88
Atk
137
Def
172
SpA
74
SpD
115
Spe
44

Type defenses

Type defenses

Mega Chesnaught takes damage from each attacking type below.

Weak to
Flying4xFire2xIce2xPoison2xPsychic2xFairy2x
Resists
Water1/2xElectric1/2xGrass1/2xGround1/2xRock1/2xDark1/2x
Immune to
None
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1x2x1/2x1/2x1/2x2x1x2x1/2x4x2x1x1/2x1x1x1/2x1x2x
Normal1x
Fire2x
Water1/2x
Electric1/2x
Grass1/2x
Ice2x
Fighting1x
Poison2x
Ground1/2x
Flying4x
Psychic2x
Bug1x
Rock1/2x
Ghost1x
Dragon1x
Dark1/2x
Steel1x
Fairy2x

Forms / Mega

Available forms

Base vs Mega

Mega ChesnaughtType unchangedAbility: Overgrow / Bulletproof -> BulletproofHP +0 / Atk +30 / Def +50 / SpA +0 / SpD +40 / Spe -20

Battle Data

Common choices

Moves

Move usage
10
  1. 1GrassSpiky Shield80.8%
  2. 2FightingBody Press-
  3. 3FightingDrain Punch-
  4. 4GrassWood Hammer-

Held Items

Item usage
10
  1. 1Chesnaughtite81.0%
  2. 2Leftovers-
  3. 3Sitrus Berry-
  4. 4Quick Claw-

Nature

Set usage
10
  1. 1ImpishDefenseSp. Atk27.8%
  2. 2AdamantAttackSp. Atk-
  3. 3RelaxedDefenseSpeed-

Abilities

Set usage
2
  1. 1Bulletproof88.7%
  2. 2Overgrow-

Stat Points

Set usage
8
  1. 1HP32Atk0Def32SpA0SpD2Spe09.4%
  2. 2HP30Atk0Def4SpA0SpD32Spe0-
  3. 3HP32Atk32Def0SpA0SpD2Spe0-

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Aerial Ace60-20The user confounds the target with speed, then slashes. This attack never misses.
Belly Drum--10The user maximizes its Attack stat but loses HP equal to half its max HP.
Bite6010020The target is bitten with viciously sharp fangs. This may also make the target flinch.
Body Press8010012The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Brick Break7510016The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Bulk Up--20The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
Bulldoze6010020The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Bullet Seed2510020The user forcefully shoots seeds at the target two to five times in a row.
Close Combat1201008The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.
Coaching--10The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
Crunch8010016The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
Curse--12A move that works differently for the Ghost type than for all other types.
Dig8010010The user burrows into the ground on the first turn, then attacks on the next turn.
Double-Edge12010015A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Dragon Claw8010016The user slashes the target with huge sharp claws.
Drain Punch7510012An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
Earthquake10010012The user sets off an earthquake that strikes every Pokémon around it.
Endeavor-1005The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Energy Ball9010012The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Feint3010010This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Fling-10010The user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus Blast120708The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
Focus Punch15010020The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Frenzy Plant150905The user slams the target with the roots of an enormous tree. The user can't move on the next turn.
Giga Drain7510012A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Grass Knot-10020The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
Grassy Glide5510020Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
Grassy Terrain--10The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
Growth--20The user’s body grows all at once, raising the Attack and Sp. Atk stats.
Gyro Ball-1008The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.
Hammer Arm1009012The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.
Helping Hand--20The user assists an ally by boosting the power of that ally’s attack.
High Horsepower959512The user fiercely attacks the target using its entire body.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Iron Defense--16The user hardens its body’s surface like iron, sharply raising its Defense stat.
Iron Head8010016The user slams the target with its steel-hard head. This may also make the target flinch.
Iron Tail1007516The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Knock Off6510020The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Leaf Storm130908The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
Leech Seed-9012A seed is planted on the target. It steals some HP from the target every turn.
Low Kick-10020A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
Low Sweep6510020The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
Mud Shot559516The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.
Mud-Slap2010012The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Pain Split--20The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
Payback5010010The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Pin Missile259520Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
Poison Jab8010020The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Quick Guard--15The user protects itself and its allies from priority moves.
Rain Dance--8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Reflect--20A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Reversal-10015An all-out attack that becomes more powerful the less HP the user has.
Roar--20The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Rock Slide759012Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tomb609516Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Scary Face-10012The user frightens the target with a scary face to harshly lower its Speed stat.
Seed Bomb8010016The user slams a barrage of hard-shelled seeds down on the target from above.
Shadow Claw7010016The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Sludge Bomb9010012Unsanitary sludge is hurled at the target. This may also poison the target.
Smack Down5010015The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Solar Beam12010012In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Spikes--20The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.
Spiky Shield--10In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact.
Steel Roller1301005The user attacks while destroying the terrain. This move fails if the ground hasn't turned into a terrain.
Stomping Tantrum7510010Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Stone Edge100808The user stabs the target from below with sharpened stones. Critical hits land more easily.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Super Fang-9012The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.
Superpower1201008The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
Swords Dance--20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
Synthesis--8The user restores its own HP. The amount of HP regained varies with the weather.
Taunt-10020The target is taunted into a rage that allows it to use only attack moves for three turns.
Thunder Punch7510016The target is punched with an electrified fist. This may also leave the target with paralysis.
Trailblaze5010020The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Wide Guard--12The user and its allies are protected from wide-ranging attacks for one turn.
Wood Hammer12010016The user slams its rugged body into the target to attack. This also damages the user quite a lot.
Zen Headbutt809016The user focuses its willpower to its head and attacks the target. This may also make the target flinch.