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Emolga animated sprite
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Pokemon Champions profile

Emolga

Rank #199BST 428
SeasonSeason 4
Format

Base Stats

Stat spread

BST 428
HP
55
Atk
75
Def
60
SpA
75
SpD
60
Spe
103

Type defenses

Type defenses

Emolga takes damage from each attacking type below.

Weak to
Ice2xRock2x
Resists
Grass1/2xFighting1/2xFlying1/2xBug1/2xSteel1/2x
Immune to
Ground0x
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1x1x1x1x1/2x2x1/2x1x0x1/2x1x1/2x2x1x1x1x1/2x1x
Normal1x
Fire1x
Water1x
Electric1x
Grass1/2x
Ice2x
Fighting1/2x
Poison1x
Ground0x
Flying1/2x
Psychic1x
Bug1/2x
Rock2x
Ghost1x
Dragon1x
Dark1x
Steel1/2x
Fairy1x

Forms / Mega

Available forms

Battle Data

Common choices

Moves

Move usage
10
  1. 1FlyingAir Slash42.7%
  2. 2NormalEncore38.2%
  3. 3ElectricNuzzle37.9%
  4. 4NormalProtect28.8%

Held Items

Item usage
10
  1. 1Focus Sash57.0%
  2. 2Choice Scarf6.7%
  3. 3Sitrus Berry6.6%
  4. 4Magnet6.5%

Nature

Set usage
10
  1. 1TimidSpeedAttack55.1%
  2. 2JollySpeedSp. Atk14.8%
  3. 3ModestSp. AtkAttack13.3%

Abilities

Set usage
2
  1. 1Motor Drive76.6%
  2. 2Static23.4%

Stat Points

Set usage
8
  1. 1HP2Atk0Def0SpA32SpD0Spe3227.9%
  2. 2HP0Atk0Def2SpA32SpD0Spe325.2%
  3. 3HP2Atk32Def0SpA0SpD0Spe325.1%

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Acrobatics5510016The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
Agility--20The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Air Slash759516The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
Attract-10015If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
Baton Pass--40The user switches places with a party Pokémon in waiting and passes along any stat changes.
Charge--20The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.
Charge Beam509012The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
Charm-10020The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.
Covet6010025The user endearingly approaches the target, then steals the target's held item.
Defog--15A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Discharge8010016The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
Double Team--16By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Dual Wingbeat409012The user slams the target with its wings. The target is hit twice in a row.
Eerie Impulse-10015The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Electro Ball-10012The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power.
Electroweb559515The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
Encore-1008The user compels the target to keep using the move it encored for three turns.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Energy Ball9010012The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Fling-10010The user flings its held item at the target to attack. This move's power and effects depend on the item.
Helping Hand--20The user assists an ally by boosting the power of that ally’s attack.
Iron Tail1007516The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Light Screen--20A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Nuzzle2010020The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.
Pounce5010020The user attacks by pouncing on the target. This also lowers the target's Speed stat.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Quick Attack4010020The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Rain Dance--8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Rising Voltage7010020The user attacks with electricity rising from the ground. This move's power is doubled if the target is on Electric Terrain.
Roost--12The user lands and rests its body. This move restores the user’s HP by up to half of its max HP.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Solar Beam12010012In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Speed Swap--10The user exchanges Speed stats with the target.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Taunt-10020The target is taunted into a rage that allows it to use only attack moves for three turns.
Thunder1107012A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder Wave-9020The user launches a weak jolt of electricity that paralyzes the target.
Thunderbolt9010016A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Tickle-10020The user tickles the target into laughing, reducing its Attack and Defense stats.
U-turn7010020After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Volt Switch7010020After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Wild Charge9010016The user shrouds itself in electricity and smashes into its target. This also damages the user a little.