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Mega Emboar animated sprite
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Pokemon Champions profile

Mega Emboar

Rank #191BST 628
SeasonSeason 4
Format
Battle data is recorded for EmboarMega Emboar has no separate usage table in the Champions source; the statistics below belong to its pre-transformation form.

Base Stats

Stat spread

BST 628
HP
110
Atk
148
Def
75
SpA
110
SpD
110
Spe
75

Type defenses

Type defenses

Mega Emboar takes damage from each attacking type below.

Weak to
Water2xGround2xFlying2xPsychic2x
Resists
Fire1/2xGrass1/2xIce1/2xDark1/2xSteel1/2xBug1/4x
Immune to
None
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1x1/2x2x1x1/2x1/2x1x1x2x2x2x1/4x1x1x1x1/2x1/2x1x
Normal1x
Fire1/2x
Water2x
Electric1x
Grass1/2x
Ice1/2x
Fighting1x
Poison1x
Ground2x
Flying2x
Psychic2x
Bug1/4x
Rock1x
Ghost1x
Dragon1x
Dark1/2x
Steel1/2x
Fairy1x

Forms / Mega

Available forms

Base vs Mega

Mega EmboarType unchangedAbility: Blaze / Reckless -> Mold BreakerHP +0 / Atk +25 / Def +10 / SpA +10 / SpD +45 / Spe +10

Battle Data

Common choices

Moves

Move usage
10
  1. 1FireFlare Blitz82.6%
  2. 2NormalProtect-
  3. 3FightingDrain Punch-
  4. 4DarkSucker Punch-

Held Items

Item usage
10
  1. 1Emboarite77.6%
  2. 2Life Orb-
  3. 3Sitrus Berry-
  4. 4Quick Claw-

Nature

Set usage
10
  1. 1BraveAttackSpeed41.7%
  2. 2AdamantAttackSp. Atk-
  3. 3JollySpeedSp. Atk-

Abilities

Set usage
2
  1. 1Reckless68.8%
  2. 2Blaze-

Stat Points

Set usage
8
  1. 1HP32Atk32Def2SpA0SpD0Spe025.5%
  2. 2HP32Atk32Def0SpA0SpD2Spe0-
  3. 3HP32Atk32Def0SpA0SpD0Spe2-

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Assurance6010010This move's power is doubled if the target has already taken some damage in the same turn.
Blast Burn150905The target is razed by a fiery explosion. The user can't move on the next turn.
Body Press8010012The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Brick Break7510016The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Bulk Up--20The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
Bulldoze6010020The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Burn Up1301005To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.
Close Combat1201008The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.
Coaching--10The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
Curse--12A move that works differently for the Ghost type than for all other types.
Dig8010010The user burrows into the ground on the first turn, then attacks on the next turn.
Double-Edge12010015A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Drain Punch7510012An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
Earthquake10010012The user sets off an earthquake that strikes every Pokémon around it.
Endeavor-1005The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Fire Blast110858The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Fire Punch7510016The target is punched with a fiery fist. This may also leave the target with a burn.
Fire Spin358516The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
Flame Charge5010020Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
Flamethrower9010016The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Flare Blitz12010016The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
Fling-10010The user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus Blast120708The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
Focus Energy--20The user takes a deep breath and focuses so that critical hits land more easily.
Focus Punch15010020The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Grass Knot-10020The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
Gyro Ball-1008The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.
Hammer Arm1009012The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.
Hard Press010010The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
Head Smash150805The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly.
Heat Crash-10010The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power.
Heat Wave959012The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
Heavy Slam-10012The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.
Helping Hand--20The user assists an ally by boosting the power of that ally’s attack.
High Horsepower959512The user fiercely attacks the target using its entire body.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Iron Head8010016The user slams the target with its steel-hard head. This may also make the target flinch.
Iron Tail1007516The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Knock Off6510020The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Low Kick-10020A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
Low Sweep6510020The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
Mud-Slap2010012The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Overheat130908The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
Poison Jab8010020The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Reversal-10015An all-out attack that becomes more powerful the less HP the user has.
Roar--20The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Rock Slide759012Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tomb609516Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Scald8010016The user shoots boiling hot water at its target. This may also leave the target with a burn.
Scary Face-10012The user frightens the target with a scary face to harshly lower its Speed stat.
Scorching Sands7010010The user throws scorching sand at the target to attack. This may also leave the target with a burn.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Smack Down5010015The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Solar Beam12010012In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Solar Blade12510012In this two-turn attack, the user gathers light and fills a blade with the light’s energy, attacking the target on the next turn.
Stomping Tantrum7510010Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Stone Edge100808The user stabs the target from below with sharpened stones. Critical hits land more easily.
Storm Throw6010010The user strikes the target with a fierce blow. This attack always results in a critical hit.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sucker Punch701008This move enables the user to attack first. This move fails if the target is not readying an attack.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Superpower1201008The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
Taunt-10020The target is taunted into a rage that allows it to use only attack moves for three turns.
Temper Flare7510010Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.
Thrash12010012The user rampages and attacks for two to three turns. The user then becomes confused.
Thunder Punch7510016The target is punched with an electrified fist. This may also leave the target with paralysis.
Trailblaze5010020The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Wild Charge9010016The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Will-O-Wisp-8516The user shoots a sinister flame at the target to inflict a burn.
Yawn--12The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Zen Headbutt809016The user focuses its willpower to its head and attacks the target. This may also make the target flinch.