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Mega Eelektross animated sprite
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Pokemon Champions profile

Mega Eelektross

Rank #78BST 615
SeasonSeason 4
Format
Battle data is recorded for EelektrossMega Eelektross has no separate usage table in the Champions source; the statistics below belong to its pre-transformation form.

Base Stats

Stat spread

BST 615
HP
85
Atk
145
Def
80
SpA
135
SpD
90
Spe
80

Type defenses

Type defenses

Mega Eelektross takes damage from each attacking type below.

Weak to
Ground2x
Resists
Electric1/2xFlying1/2xSteel1/2x
Immune to
None
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1x1x1x1/2x1x1x1x1x2x1/2x1x1x1x1x1x1x1/2x1x
Normal1x
Fire1x
Water1x
Electric1/2x
Grass1x
Ice1x
Fighting1x
Poison1x
Ground2x
Flying1/2x
Psychic1x
Bug1x
Rock1x
Ghost1x
Dragon1x
Dark1x
Steel1/2x
Fairy1x

Forms / Mega

Available forms

Base vs Mega

Mega EelektrossType unchangedAbility: Levitate -> EelevateHP +0 / Atk +30 / Def +0 / SpA +30 / SpD +10 / Spe +30

Battle Data

Common choices

Moves

Move usage
10
  1. 1NormalProtect77.5%
  2. 2FireFlamethrower-
  3. 3GrassGiga Drain-
  4. 4ElectricThunderbolt-

Held Items

Item usage
10
  1. 1Eelektrossite91.3%
  2. 2Life Orb-
  3. 3Expert Belt-
  4. 4Leftovers-

Nature

Set usage
10
  1. 1ModestSp. AtkAttack54.0%
  2. 2QuietSp. AtkSpeed-
  3. 3AdamantAttackSp. Atk-

Abilities

Set usage
1
  1. 1Levitate100.0%

Stat Points

Set usage
8
  1. 1HP2Atk0Def0SpA32SpD0Spe3213.5%
  2. 2HP32Atk0Def2SpA32SpD0Spe0-
  3. 3HP32Atk0Def0SpA32SpD2Spe0-

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Acid Spray4010020The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat.
Acrobatics5510016The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
Body Press8010012The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Bounce85855The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.
Brick Break7510016The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Bulk Up--20The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
Bulldoze6010020The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Charge--20The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.
Charge Beam509012The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
Close Combat1201008The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.
Coil--20The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.
Confuse Ray-10012The target is exposed to a sinister ray that triggers confusion.
Crunch8010016The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
Crush Claw759510The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat.
Discharge8010016The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
Dragon Claw8010016The user slashes the target with huge sharp claws.
Dragon Pulse8510012The target is attacked with a shock wave generated by the user’s gaping mouth.
Dragon Tail609012The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Drain Punch7510012An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
Eerie Impulse-10015The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Electric Terrain--10The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
Electro Ball-10012The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power.
Electroweb559515The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Fire Punch7510016The target is punched with a fiery fist. This may also leave the target with a burn.
Flamethrower9010016The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Flash Cannon8010012The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.
Focus Punch15010020The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Gastro Acid-10010The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
Giga Drain7510012A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Grass Knot-10020The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
Heavy Slam-10012The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.
Hex6510012This relentless attack does massive damage to a target affected by status conditions.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Iron Tail1007516The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Knock Off6510020The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Light Screen--20A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Liquidation8510012The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.
Lunge8010016The user makes a lunge at the target, attacking with full force. This also lowers the target’s Attack stat.
Muddy Water908512The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
Outrage12010012The user rampages and attacks for two to three turns. The user then becomes confused.
Poison Fang5010016The user bites the target with toxic fangs. This may also leave the target badly poisoned.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psychic Fangs8510010The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
Rain Dance--8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Rising Voltage7010020The user attacks with electricity rising from the ground. This move's power is doubled if the target is on Electric Terrain.
Rock Slide759012Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tomb609516Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Scary Face-10012The user frightens the target with a scary face to harshly lower its Speed stat.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stomping Tantrum7510010Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Super Fang-9012The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.
Supercell Slam1009515The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.
Superpower1201008The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
Thrash12010012The user rampages and attacks for two to three turns. The user then becomes confused.
Throat Chop8010015The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Thunder1107012A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder Fang659516The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Thunder Punch7510016The target is punched with an electrified fist. This may also leave the target with paralysis.
Thunder Wave-9020The user launches a weak jolt of electricity that paralyzes the target.
Thunderbolt9010016A strong electric blast crashes down on the target. This may also leave the target with paralysis.
U-turn7010020After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Volt Switch7010020After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Waterfall8010016The user charges at the target and may make it flinch.
Wild Charge9010016The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Zap Cannon120505The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.
Zen Headbutt809016The user focuses its willpower to its head and attacks the target. This may also make the target flinch.