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Mega Drampa animated sprite
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Pokemon Champions profile

Mega Drampa

Rank #83BST 585
SeasonSeason 4
Format
Battle data is recorded for DrampaMega Drampa has no separate usage table in the Champions source; the statistics below belong to its pre-transformation form.

Base Stats

Stat spread

BST 585
HP
78
Atk
85
Def
110
SpA
160
SpD
116
Spe
36

Type defenses

Type defenses

Mega Drampa takes damage from each attacking type below.

Weak to
Ice2xFighting2xDragon2xFairy2x
Resists
Fire1/2xWater1/2xElectric1/2xGrass1/2x
Immune to
Ghost0x
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1x1/2x1/2x1/2x1/2x2x2x1x1x1x1x1x1x0x2x1x1x2x
Normal1x
Fire1/2x
Water1/2x
Electric1/2x
Grass1/2x
Ice2x
Fighting2x
Poison1x
Ground1x
Flying1x
Psychic1x
Bug1x
Rock1x
Ghost0x
Dragon2x
Dark1x
Steel1x
Fairy2x

Forms / Mega

Available forms

Base vs Mega

Mega DrampaType unchangedAbility: Berserk / Sap Sipper / Cloud Nine -> BerserkHP +0 / Atk +25 / Def +25 / SpA +25 / SpD +25 / Spe +0

Battle Data

Common choices

Moves

Move usage
10
  1. 1NormalHyper Voice76.4%
  2. 2NormalProtect-
  3. 3GroundEarth Power-
  4. 4DragonDragon Pulse-

Held Items

Item usage
10
  1. 1Drampanite64.3%
  2. 2Life Orb-
  3. 3Sitrus Berry-
  4. 4Expert Belt-

Nature

Set usage
10
  1. 1QuietSp. AtkSpeed64.8%
  2. 2ModestSp. AtkAttack-
  3. 3CalmSp. DefAttack-

Abilities

Set usage
3
  1. 1Cloud Nine75.4%
  2. 2Berserk-
  3. 3Sap Sipper-

Stat Points

Set usage
8
  1. 1HP32Atk0Def2SpA32SpD0Spe040.9%
  2. 2HP32Atk0Def0SpA32SpD2Spe0-
  3. 3HP32Atk0Def0SpA32SpD0Spe2-

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Amnesia--20The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.
Attract-10015If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
Blizzard110708A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Breaking Swipe6010015The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
Bulldoze6010020The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Calm Mind--20The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Draco Meteor130908Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
Dragon Cheer0015The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
Dragon Claw8010016The user slashes the target with huge sharp claws.
Dragon Dance--20The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
Dragon Pulse8510012The target is attacked with a shock wave generated by the user’s gaping mouth.
Dragon Rush1007512The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
Earth Power9010012The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
Earthquake10010012The user sets off an earthquake that strikes every Pokémon around it.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Energy Ball9010012The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
Extrasensory8010020The user attacks with an odd, unseeable power. This may also make the target flinch.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Fire Blast110858The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Flamethrower9010016The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Fling-10010The user flings its held item at the target to attack. This move's power and effects depend on the item.
Fly909516The user flies up into the sky and then strikes its target on the next turn.
Focus Blast120708The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Glare-10030The user intimidates the target with the pattern on its belly to cause paralysis.
Grass Knot-10020The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
Heat Wave959012The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
Helping Hand--20The user assists an ally by boosting the power of that ally’s attack.
Hurricane1107012The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
Hydro Pump110808The target is blasted by a huge volume of water launched under great pressure.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Hyper Voice9010012The user lets loose a horribly echoing shout with the power to inflict damage.
Ice Beam9010012The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Icy Wind559516The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.
Lash Out751005The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
Light Screen--20A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Outrage12010012The user rampages and attacks for two to three turns. The user then becomes confused.
Play Rough909012The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain Dance--8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Rock Slide759012Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Roost--12The user lands and rests its body. This move restores the user’s HP by up to half of its max HP.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Safeguard--20The user creates a protective field that prevents status conditions for five turns.
Scale Shot259020The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
Shadow Ball8010016The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Shadow Claw7010016The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Snarl559516The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Solar Beam12010012In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Steel Wing709020The target is hit with wings of steel. This may also raise the user’s Defense stat.
Stomping Tantrum7510010Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Superpower1201008The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
Surf9010016The user attacks everything around it by swamping its surroundings with a giant wave.
Thunder1107012A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder Wave-9020The user launches a weak jolt of electricity that paralyzes the target.
Thunderbolt9010016A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Tickle-10020The user tickles the target into laughing, reducing its Attack and Defense stats.
Tri Attack8010012The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.
Uproar9010012The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Whirlwind--20The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.