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Armarouge animated sprite
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Pokemon Champions profile

Armarouge

Rank #89BST 525
SeasonSeason 4
Format

Base Stats

Stat spread

BST 525
HP
85
Atk
60
Def
100
SpA
125
SpD
80
Spe
75

Type defenses

Type defenses

Armarouge takes damage from each attacking type below.

Weak to
Water2xGround2xRock2xGhost2xDark2x
Resists
Fire1/2xGrass1/2xIce1/2xFighting1/2xPsychic1/2xSteel1/2xFairy1/2x
Immune to
None
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1x1/2x2x1x1/2x1/2x1/2x1x2x1x1/2x1x2x2x1x2x1/2x1/2x
Normal1x
Fire1/2x
Water2x
Electric1x
Grass1/2x
Ice1/2x
Fighting1/2x
Poison1x
Ground2x
Flying1x
Psychic1/2x
Bug1x
Rock2x
Ghost2x
Dragon1x
Dark2x
Steel1/2x
Fairy1/2x

Forms / Mega

Available forms

Battle Data

Common choices

Moves

Move usage
10
  1. 1FireArmor Cannon71.5%
  2. 2RockWide Guard46.5%
  3. 3PsychicPsychic42.7%
  4. 4NormalProtect38.0%

Held Items

Item usage
10
  1. 1Focus Sash44.8%
  2. 2Life Orb13.2%
  3. 3Colbur Berry10.7%
  4. 4Sitrus Berry10.2%

Nature

Set usage
10
  1. 1ModestSp. AtkAttack31.1%
  2. 2QuietSp. AtkSpeed29.2%
  3. 3TimidSpeedAttack7.2%

Abilities

Set usage
2
  1. 1Flash Fire77.1%
  2. 2Weak Armor22.9%

Stat Points

Set usage
8
  1. 1HP32Atk0Def0SpA32SpD2Spe017.6%
  2. 2HP2Atk0Def0SpA32SpD0Spe3212.7%
  3. 3HP32Atk0Def2SpA32SpD0Spe09.3%

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Acid Spray4010020The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat.
Ally Switch--15The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.
Armor Cannon1201005The user shoots its own armor out as blazing projectiles. This also lowers the user’s Defense and Sp. Def stats.
Aura Sphere80-20The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.
Burn Up1301005To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.
Calm Mind--20The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Clear Smog50-15The user attacks the target by throwing a clump of special mud. All stat changes are eliminated.
Confuse Ray-10012The target is exposed to a sinister ray that triggers confusion.
Dark Pulse8010016The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Destiny Bond--5If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.
Disable-10020For four turns, this move prevents the target from using the move it last used.
Dragon Pulse8510012The target is attacked with a shock wave generated by the user’s gaping mouth.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Energy Ball9010012The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
Expanding Force8010010The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Fire Blast110858The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Fire Spin358516The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
Flame Charge5010020Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
Flamethrower9010016The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Flare Blitz12010016The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
Flash Cannon8010012The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.
Fling-10010The user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus Blast120708The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
Heat Wave959012The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
Helping Hand--20The user assists an ally by boosting the power of that ally’s attack.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Iron Defense--16The user hardens its body’s surface like iron, sharply raising its Defense stat.
Lava Plume8010015The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
Light Screen--20A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Meteor Beam1209010The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.
Mystical Fire7510010The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.
Night Shade-10016The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level.
Overheat130908The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psych Up--10The user hypnotizes itself into copying any stat change made by the target.
Psychic9010012The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
Psychic Terrain--12This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
Psyshock8010012The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Reflect--20A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Scorching Sands7010010The user throws scorching sand at the target to attack. This may also leave the target with a burn.
Shadow Ball8010016The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Solar Beam12010012In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Spite-10012The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Stored Power2010012The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Taunt-10020The target is taunted into a rage that allows it to use only attack moves for three turns.
Trick-10012The user catches the target off guard and swaps its held item with its own.
Trick Room--8The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Weather Ball5010012This attack move varies in power and type depending on the weather.
Wide Guard--12The user and its allies are protected from wide-ranging attacks for one turn.
Will-O-Wisp-8516The user shoots a sinister flame at the target to inflict a burn.