Champions Dex
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Araquanid animated sprite
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Pokemon Champions profile

Araquanid

Rank #93BST 454
SeasonSeason 4
Format

Base Stats

Stat spread

BST 454
HP
68
Atk
70
Def
92
SpA
50
SpD
132
Spe
42

Type defenses

Type defenses

Araquanid takes damage from each attacking type below.

Weak to
Electric2xFlying2xRock2x
Resists
Water1/2xIce1/2xFighting1/2xGround1/2xSteel1/2x
Immune to
None
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1x1x1/2x2x1x1/2x1/2x1x1/2x2x1x1x2x1x1x1x1/2x1x
Normal1x
Fire1x
Water1/2x
Electric2x
Grass1x
Ice1/2x
Fighting1/2x
Poison1x
Ground1/2x
Flying2x
Psychic1x
Bug1x
Rock2x
Ghost1x
Dragon1x
Dark1x
Steel1/2x
Fairy1x

Forms / Mega

Available forms

Battle Data

Common choices

Moves

Move usage
10
  1. 1WaterLiquidation88.1%
  2. 2RockWide Guard81.6%
  3. 3BugLeech Life58.9%
  4. 4NormalProtect54.8%

Held Items

Item usage
10
  1. 1Mystic Water42.3%
  2. 2Leftovers18.0%
  3. 3Sitrus Berry16.2%
  4. 4Life Orb6.9%

Nature

Set usage
10
  1. 1BraveAttackSpeed39.3%
  2. 2AdamantAttackSp. Atk29.7%
  3. 3ImpishDefenseSp. Atk7.4%

Abilities

Set usage
2
  1. 1Water Bubble97.4%
  2. 2Water Absorb2.6%

Stat Points

Set usage
8
  1. 1HP32Atk32Def2SpA0SpD0Spe030.0%
  2. 2HP32Atk32Def0SpA0SpD2Spe010.4%
  3. 3HP2Atk32Def32SpA0SpD0Spe04.6%

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Aqua Ring--20The user envelops itself in a veil made of water. It regains some HP every turn.
Attract-10015If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
Bite6010020The target is bitten with viciously sharp fangs. This may also make the target flinch.
Blizzard110708A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Bug Bite6010020The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Bug Buzz9010012The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat.
Chilling Water5010020The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
Crunch8010016The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
Dive8010010The user dives on the first turn, then floats up and attacks on the next turn.
Endeavor-1005The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Entrainment-10015The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Giga Drain7510012A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Hydro Pump110808The target is blasted by a huge volume of water launched under great pressure.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Ice Beam9010012The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Icy Wind559516The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.
Infestation2010020The target is infested and attacked for four to five turns. The target can't flee during this time.
Iron Defense--16The user hardens its body’s surface like iron, sharply raising its Defense stat.
Leech Life8010012The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.
Liquidation8510012The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.
Lunge8010016The user makes a lunge at the target, attacking with full force. This also lowers the target’s Attack stat.
Magic Room--10The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
Mirror Coat-10020A retaliatory attack that counters any special move, inflicting double the damage taken.
Poison Jab8010020The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
Pounce5010020The user attacks by pouncing on the target. This also lowers the target's Speed stat.
Power Split--10The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain Dance--8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Reflect--20A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Scary Face-10012The user frightens the target with a scary face to harshly lower its Speed stat.
Skitter Smack709010The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Soak-10020The user shoots a torrent of water that changes the target's type to Water.
Spit Up-10010The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
Sticky Web--20The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle.
Stockpile--20The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Surf9010016The user attacks everything around it by swamping its surroundings with a giant wave.
Trailblaze5010020The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Water Pulse6010020The user attacks the target with a pulsing blast of water. This may also confuse the target.
Waterfall8010016The user charges at the target and may make it flinch.
Wide Guard--12The user and its allies are protected from wide-ranging attacks for one turn.
Wonder Room--10The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
X-Scissor8010016The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.