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Alcremie Ruby Swirl animated sprite
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Pokemon Champions profile

Alcremie Ruby Swirl

Rank #139BST 495
SeasonSeason 4
Format
Battle data is recorded for AlcremieAlcremie Ruby Swirl has no separate usage table in the Champions source; the statistics below belong to its pre-transformation form.

Base Stats

Stat spread

BST 495
HP
65
Atk
60
Def
75
SpA
110
SpD
121
Spe
64

Type defenses

Type defenses

Alcremie Ruby Swirl takes damage from each attacking type below.

Weak to
Poison2xSteel2x
Resists
Fighting1/2xBug1/2xDark1/2x
Immune to
Dragon0x
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1x1x1x1x1x1x1/2x2x1x1x1x1/2x1x1x0x1/2x2x1x
Normal1x
Fire1x
Water1x
Electric1x
Grass1x
Ice1x
Fighting1/2x
Poison2x
Ground1x
Flying1x
Psychic1x
Bug1/2x
Rock1x
Ghost1x
Dragon0x
Dark1/2x
Steel2x
Fairy1x

Forms / Mega

Available forms

Battle Data

Common choices

Moves

Move usage
10
  1. 1FairyDecorate91.7%
  2. 2FairyDazzling Gleam-
  3. 3NormalProtect-
  4. 4NormalHelping Hand-

Held Items

Item usage
10
  1. 1Sitrus Berry29.4%
  2. 2Leftovers-
  3. 3Choice Scarf-
  4. 4Focus Sash-

Nature

Set usage
10
  1. 1BoldDefenseAttack35.5%
  2. 2TimidSpeedAttack-
  3. 3RelaxedDefenseSpeed-

Abilities

Set usage
2
  1. 1Aroma Veil83.9%
  2. 2Sweet Veil-

Stat Points

Set usage
8
  1. 1HP32Atk0Def32SpA0SpD2Spe026.0%
  2. 2HP32Atk0Def2SpA0SpD0Spe32-
  3. 3HP32Atk0Def32SpA2SpD0Spe0-

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Acid Armor--20The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
Alluring Voice8010010The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
Aromatic Mist--20The user boosts the Sp. Def stat of an ally Pokémon by using a mysterious aroma.
Attract-10015If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
Baby-Doll Eyes-10020The user stares at the target with its baby-doll eyes, which lowers the target’s Attack stat. This move always goes first.
Calm Mind--20The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Charm-10020The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.
Dazzling Gleam8010012The user damages opposing Pokémon by emitting a powerful flash.
Decorate--15The user sharply boosts the target's Attack and Sp. Atk stats by decorating the target.
Drain Punch7510012An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
Draining Kiss5010012The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target.
Encore-1008The user compels the target to keep using the move it encored for three turns.
Endeavor-1005The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Energy Ball9010012The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
Entrainment-10015The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Fake Tears-10020The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Fling-10010The user flings its held item at the target to attack. This move's power and effects depend on the item.
Giga Drain7510012A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Helping Hand--20The user assists an ally by boosting the power of that ally’s attack.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Imprison--12If opposing Pokémon know any move also known by the user, they are prevented from using it.
Last Resort1401005This move can be used only after the user has used all the other moves it knows in the battle.
Light Screen--20A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Magic Room--10The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
Misty Explosion1001005The user attacks everything around it and faints upon using this move. This move's power is boosted on Misty Terrain.
Misty Terrain--12This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
Mystical Fire7510010The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.
Pain Split--20The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
Play Rough909012The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psych Up--10The user hypnotizes itself into copying any stat change made by the target.
Psychic9010012The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
Psyshock8010012The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Recover--8Restoring its own cells, the user restores its own HP by half of its max HP.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Safeguard--20The user creates a protective field that prevents status conditions for five turns.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Solar Beam12010012In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Stored Power2010012The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sweet Kiss-7512The user kisses the target with a sweet, angelic cuteness that causes confusion.
Sweet Scent-10020A sweet scent that harshly lowers opposing Pokémon’s evasiveness.
Tri Attack8010012The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.
Wonder Room--10The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.