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Pokemon Champions profile

Mega Heracross

Rank #143BST 600
SeasonSeason 4
Format
Battle data is recorded for HeracrossMega Heracross has no separate usage table in the Champions source; the statistics below belong to its pre-transformation form.

Base Stats

Stat spread

BST 600
HP
80
Atk
185
Def
115
SpA
40
SpD
105
Spe
75

Type defenses

Type defenses

Mega Heracross takes damage from each attacking type below.

Weak to
Flying4xFire2xPsychic2xFairy2x
Resists
Grass1/2xFighting1/2xGround1/2xBug1/2xDark1/2x
Immune to
None
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1x2x1x1x1/2x1x1/2x1x1/2x4x2x1/2x1x1x1x1/2x1x2x
Normal1x
Fire2x
Water1x
Electric1x
Grass1/2x
Ice1x
Fighting1/2x
Poison1x
Ground1/2x
Flying4x
Psychic2x
Bug1/2x
Rock1x
Ghost1x
Dragon1x
Dark1/2x
Steel1x
Fairy2x

Forms / Mega

Available forms

Base vs Mega

Mega HeracrossType unchangedAbility: Swarm / Guts / Moxie -> Skill LinkHP +0 / Atk +60 / Def +40 / SpA +0 / SpD +10 / Spe -10

Battle Data

Common choices

Moves

Move usage
10
  1. 1FightingClose Combat81.1%
  2. 2RockRock Blast-
  3. 3BugPin Missile-
  4. 4GrassBullet Seed-

Held Items

Item usage
10
  1. 1Heracronite86.3%
  2. 2Focus Sash-
  3. 3Choice Scarf-
  4. 4Life Orb-

Nature

Set usage
10
  1. 1AdamantAttackSp. Atk56.1%
  2. 2BraveAttackSpeed-
  3. 3JollySpeedSp. Atk-

Abilities

Set usage
3
  1. 1Moxie67.2%
  2. 2Guts-
  3. 3Swarm-

Stat Points

Set usage
8
  1. 1HP2Atk32Def0SpA0SpD0Spe3227.4%
  2. 2HP32Atk32Def2SpA0SpD0Spe0-
  3. 3HP32Atk32Def0SpA0SpD2Spe0-

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Aerial Ace60-20The user confounds the target with speed, then slashes. This attack never misses.
Assurance6010010This move's power is doubled if the target has already taken some damage in the same turn.
Body Slam8510016The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Brick Break7510016The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Brutal Swing6010020The user swings its body around violently to inflict damage on everything in its vicinity.
Bug Bite6010020The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Bug Buzz9010012The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat.
Bulk Up--20The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
Bulldoze6010020The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Bullet Seed2510020The user forcefully shoots seeds at the target two to five times in a row.
Circle Throw609010The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Close Combat1201008The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.
Coaching--10The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
Counter-10020A retaliatory attack that counters any physical move, inflicting double the damage taken.
Curse--12A move that works differently for the Ghost type than for all other types.
Detect--5This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Dig8010010The user burrows into the ground on the first turn, then attacks on the next turn.
Double-Edge12010015A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Earthquake10010012The user sets off an earthquake that strikes every Pokémon around it.
Endeavor-1005The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Feint3010010This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Flail-10015The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Fling-10010The user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus Blast120708The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
Focus Punch15010020The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Helping Hand--20The user assists an ally by boosting the power of that ally’s attack.
High Horsepower959512The user fiercely attacks the target using its entire body.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Iron Defense--16The user hardens its body’s surface like iron, sharply raising its Defense stat.
Knock Off6510020The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Low Kick-10020A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
Lunge8010016The user makes a lunge at the target, attacking with full force. This also lowers the target’s Attack stat.
Megahorn1208512Using its tough and impressive horn, the user rams into the target with no letup.
Night Slash7010016The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Pin Missile259520Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
Pounce5010020The user attacks by pouncing on the target. This also lowers the target's Speed stat.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain Dance--8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Reversal-10015An all-out attack that becomes more powerful the less HP the user has.
Rock Blast259012The user hurls hard rocks at the target. Two to five rocks are launched in a row.
Rock Slide759012Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tomb609516Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Seismic Toss-10020The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
Shadow Claw7010016The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Skitter Smack709010The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Smack Down5010015The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
Smart Strike70-12The user stabs the target with a sharp horn. This attack never misses.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Spikes--20The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.
Stone Edge100808The user stabs the target from below with sharpened stones. Critical hits land more easily.
Struggle Bug5010020The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Swords Dance--20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
Thief6010020The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
Thrash12010012The user rampages and attacks for two to three turns. The user then becomes confused.
Throat Chop8010015The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Trailblaze5010020The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Upper Hand6510015The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
Vacuum Wave4010030The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.