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Pokemon Champions profile

Mega Aerodactyl

Rank #14BST 615
SeasonSeason 4
Format
Battle data is recorded for AerodactylMega Aerodactyl has no separate usage table in the Champions source; the statistics below belong to its pre-transformation form.

Base Stats

Stat spread

BST 615
HP
80
Atk
135
Def
85
SpA
70
SpD
95
Spe
150

Type defenses

Type defenses

Mega Aerodactyl takes damage from each attacking type below.

Weak to
Water2xElectric2xIce2xRock2xSteel2x
Resists
Normal1/2xFire1/2xPoison1/2xFlying1/2xBug1/2x
Immune to
Ground0x
Damage taken from each attacking type
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1/2x1/2x2x2x1x2x1x1/2x0x1/2x1x1/2x2x1x1x1x2x1x
Normal1/2x
Fire1/2x
Water2x
Electric2x
Grass1x
Ice2x
Fighting1x
Poison1/2x
Ground0x
Flying1/2x
Psychic1x
Bug1/2x
Rock2x
Ghost1x
Dragon1x
Dark1x
Steel2x
Fairy1x

Forms / Mega

Available forms

Base vs Mega

Mega AerodactylType unchangedAbility: Rock Head / Pressure / Unnerve -> Tough ClawsHP +0 / Atk +30 / Def +20 / SpA +10 / SpD +20 / Spe +20

Battle Data

Common choices

Moves

Move usage
10
  1. 1RockRock Slide98.7%
  2. 2FlyingTailwind-
  3. 3FlyingDual Wingbeat-
  4. 4IceIce Fang-

Held Items

Item usage
10
  1. 1Aerodactylite60.1%
  2. 2Focus Sash-
  3. 3King’s Rock-
  4. 4Life Orb-

Nature

Set usage
10
  1. 1JollySpeedSp. Atk88.8%
  2. 2AdamantAttackSp. Atk-
  3. 3NaiveSpeedSp. Def-

Abilities

Set usage
3
  1. 1Unnerve95.2%
  2. 2Pressure-
  3. 3Rock Head-

Stat Points

Set usage
8
  1. 1HP2Atk32Def0SpA0SpD0Spe3240.7%
  2. 2HP28Atk11Def9SpA0SpD1Spe17-
  3. 3HP22Atk12Def0SpA0SpD0Spe32-

Learnable Moves

Move list

MoveTypeCategoryPowerAccuracyPPDescription
Aerial Ace60-20The user confounds the target with speed, then slashes. This attack never misses.
Agility--20The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Ancient Power601008The user attacks with a prehistoric power. This may also raise all the user’s stats at once.
Assurance6010010This move's power is doubled if the target has already taken some damage in the same turn.
Attract-10015If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
Bite6010020The target is bitten with viciously sharp fangs. This may also make the target flinch.
Brutal Swing6010020The user swings its body around violently to inflict damage on everything in its vicinity.
Bulldoze6010020The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Crunch8010016The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
Curse--12A move that works differently for the Ghost type than for all other types.
Dragon Claw8010016The user slashes the target with huge sharp claws.
Dragon Dance--20The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
Dragon Pulse8510012The target is attacked with a shock wave generated by the user’s gaping mouth.
Dual Wingbeat409012The user slams the target with its wings. The target is hit twice in a row.
Earth Power9010012The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
Earthquake10010012The user sets off an earthquake that strikes every Pokémon around it.
Endure--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade7010020This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Fire Blast110858The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Fire Fang659516The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Flamethrower9010016The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Fly909516The user flies up into the sky and then strikes its target on the next turn.
Giga Impact150908The user charges at the target using every bit of its power. The user can’t move on the next turn.
Heat Wave959012The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
Hurricane1107012The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
Hyper Beam150908The target is attacked with a powerful beam. The user can’t move on the next turn.
Ice Fang659516The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
Iron Head8010016The user slams the target with its steel-hard head. This may also make the target flinch.
Iron Tail1007516The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Meteor Beam1209010The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.
Payback5010010The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Protect--12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psychic Fangs8510010The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
Rain Dance--8The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Rest--8The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Roar--20The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Rock Blast259012The user hurls hard rocks at the target. Two to five rocks are launched in a row.
Rock Slide759012Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tomb609516Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
Roost--12The user lands and rests its body. This move restores the user’s HP by up to half of its max HP.
Round6010015The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Sandstorm--12A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
Scary Face-10012The user frightens the target with a scary face to harshly lower its Speed stat.
Sky Attack140908A second-turn attack move where critical hits land more easily. This may also make the target flinch.
Sleep Talk--12While it is asleep, the user randomly uses one of the moves it knows.
Snore5010016This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stealth Rock--20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Steel Wing709020The target is hit with wings of steel. This may also raise the user’s Defense stat.
Stone Edge100808The user stabs the target from below with sharpened stones. Critical hits land more easily.
Substitute--12The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sunny Day--8The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Swagger-8516The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Tailwind--16The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.
Taunt-10020The target is taunted into a rage that allows it to use only attack moves for three turns.
Thief6010020The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
Thunder Fang659516The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Whirlwind--20The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Wide Guard--12The user and its allies are protected from wide-ranging attacks for one turn.